• There seems to be an up tick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Martin Marauder Gold for FS9 has been released

Now making some progress with various animated parts but lots to do yet to flesh out the ECU and electrical panel. That will take a while.
Parts are animated once in place.

After that I will add comm radios to the sidewalls, and seats, then add the miscellaneous eye candy.
 

Attachments

  • HOMEUNIT-2017-mar-1-004.jpg
    HOMEUNIT-2017-mar-1-004.jpg
    51.1 KB · Views: 2
Today's focus has been the ECU, aka HAL, and the electrical box.

Everything added is animated and functional.

BTW, HAL has been acting strange lately ... :wiggle:
 

Attachments

  • ecu.jpg
    ecu.jpg
    52.2 KB · Views: 2
Does anyone know for certain what type of rivets were used on this airplane? Specifically, what I'm asking is "Flat"(surface rivets) or "Domed". Thanks
 
Looking fantastic this cockpit...

Today's focus has been the ECU, aka HAL, and the electrical box.

Everything added is animated and functional.

BTW, HAL has been acting strange lately ... :wiggle:


:wavey:

Perfect eye candy... IMHO!
I'm continuing with work on the fuse... in layers, so things can be changed around as necessary

To wit:

33164957366_bd0d01ac88_o.jpg


:ernaehrung004:
G.
 
Does anyone know for certain what type of rivets were used on this airplane? Specifically, what I'm asking is "Flat"(surface rivets) or "Domed". Thanks

Does this help? A restoration so not sure of accuracy.
 

Attachments

  • poste_AR.jpg
    poste_AR.jpg
    80.2 KB · Views: 0
  • poste_AV_1.jpg
    poste_AV_1.jpg
    90.3 KB · Views: 0
  • sabort_AR_droit.jpg
    sabort_AR_droit.jpg
    46.5 KB · Views: 0
  • volet_refroi_moteur.jpg
    volet_refroi_moteur.jpg
    39.8 KB · Views: 0
Does this help? A restoration so not sure of accuracy.
Thanks Milton
As you say, it's a restoration and I know from experience it can depend on the person supplying the money that sometimes dictates exactly how accurate the finished product will be. That being said, aside from a few areas on the engine cowling the majority are domed rivets so I'll go with that for now, it can always be changed even after every rivet is in place
 
Wrapped up the ECU and electrical panel for now, reshaped the panel, and now moving on to populate the cockpit side walls with comm gear.
 

Attachments

  • vc.jpg
    vc.jpg
    71.3 KB · Views: 2
I have the basic cockpit comm gear in place minus an impedance converter box, and something I have not identified yet. But, it's progress.

Checking out the work and animations in FS9 to sort out any issues.

I'll be ready to add VC panel gauges after today. Might be a nice break from the modeling for a day or two. :)
 

Attachments

  • HOMEUNIT-2017-mar-2-006.jpg
    HOMEUNIT-2017-mar-2-006.jpg
    48.8 KB · Views: 2
Very nice results!!!

Thanks to Gaucho, I am starting to like the results...
gcfv20109_1.jpg

It really looks good... lots of volume... and shape...
You are doing great!!!! Very impressive!!!
Think it might be nice to add a little shine to the leading edge of the flying surfaces... and make sure the panel lines and various highlights show through the livery...

:ernaehrung004:
G.
 
Finalizing the wing textures

Got the inner surface of the flaps... just need to add rivet work on the trailing edge of the wing upper surface...

32398516953_45106d4fa9_o.jpg


G.
ernaehrung004.gif
 
Mapped the VC panel for textures, added nite gauge back lighting, and plugged in the basic gauges from my inventory. There are 6-7 special gauges needed to better match up with the original but overall, the layout is accurate with some basic related substitutions. The fuel gauge, oil and flap shutters are separate gauges, by engine, etc.

Now, I am off to collect all the various comm radio textures, assemble, and get them to display.

After that, I'll move back into the Nav/Radio area to populate it with various desks, radios, chairs, etc., put in a bomb load in the bomb bay, then move up front to do bombardier work.

Once these areas are populated, I will add the pilot's seats, a pilot, bombardier, then map the interior for textures. That's the game plan moving forward.

Once that is done, the package will be put out for interior textures, panel work, sounds, effects, etc.
 

Attachments

  • HOMEUNIT-2017-mar-3-003.jpg
    HOMEUNIT-2017-mar-3-003.jpg
    49.7 KB · Views: 2
Mapped the VC panel for textures, added nite gauge back lighting, and plugged in the basic gauges from my inventory. There are 6-7 special gauges needed to better match up with the original but overall, the layout is accurate with some basic related substitutions. The fuel gauge, oil and flap shutters are separate gauges, by engine, etc.

Now, I am off to collect all the various comm radio textures, assemble, and get them to display.

After that, I'll move back into the Nav/Radio area to populate it with various desks, radios, chairs, etc., put in a bomb load in the bomb bay, then move up front to do bombardier work.

Once these areas are populated, I will add the pilot's seats, a pilot, bombardier, then map the interior for textures. That's the game plan moving forward.

Once that is done, the package will be put out for interior textures, panel work, sounds, effects, etc.
Amazing to watch you put this together Milton. Beautiful work!
 
Back
Top