• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

B26B FSX Native Marauder Painters Release Beta 1.0

Status
Not open for further replies.
Painters and FSX/P3D Native modelers, you guys understand this better than I do as I am just now swimming in that sea of vast material options.

I am showing here a bump and spec enabled model with some place holder bump and spec textures. Thanks to Duckie for getting me in the ballpark with the recipe for this.

The sunny side of the model looks okay but the shaded side, not so much.

Also showing the material settings. Do any (g)max modelers see a setting I missed, or should have selected.

I have a very good recipe. Are you still looking to improve the material settings?
 
I have a very good recipe. Are you still looking to improve the material settings?

Hey Rick; dang, I have been buried in FSX native conversions and support for the WIP projects and completely missed your message.

What I was after there was a "neutralized effect" for bumps maps to avoid having to do two separate models for the texture artists. Duckie stepped up to provide that and it seems to work great. As a result, I reduced the Marauder package to one model eliminating the No spec/dump map model.

Thank you for jumping in with the offer.
 
Hi Milton and all others,
Well, I've tried a couple of times to set the B-26 up and followed all the instructions, but I have had no luck finding the OD paint. Is there one yet? Or, is it still a WIP?
 
Hi Milton and all others,
Well, I've tried a couple of times to set the B-26 up and followed all the instructions, but I have had no luck finding the OD paint. Is there one yet? Or, is it still a WIP?

Mal, the releases have been for the texture artists and other contributors who wanted to paint, add panel/gauges, sounds, whatever.

If your interest is to just fly it until those things are available, drop the attached textures into whatever texture folder you have (you might want to keep a backup) and go fly. :)

This is what I do so I do not have to look at those colored texture templates. :wiggle:
 

Attachments

  • OD.zip
    73.8 KB · Views: 0
Hoping to see some updates of artist's progress this weekend :) Is anyone painting the interior?

We are Spring cleaning in the libraries and thought I would delete all the FSX and FS9 Marauder painters' releases and updates to eliminate any confusion.

Sometime later, I will upload one package that includes all the updates.

Keep in mind this is yours to complete and publish as freeware. This is a community project and I have donated my part of it to you. Hope to see it completed at some point. :wiggle:
 
Took a break from panel lines and finished the gear wells...

-2017-apr-27-003_zpstvndhlgy.jpg


-2017-apr-27-005_zpsyrrmtyfm.jpg
 

Attachments

  • screenshot790.jpg
    screenshot790.jpg
    38.6 KB · Views: 4
  • screenshot791.jpg
    screenshot791.jpg
    37.5 KB · Views: 4
  • screenshot792.jpg
    screenshot792.jpg
    36.8 KB · Views: 4
  • screenshot785.jpg
    screenshot785.jpg
    50.3 KB · Views: 4
Steve would you like some help with stuff like bump maps? Or a bare metal exterior? Keep up the good work!


Hey Rick. I would very much welcome your help on those items once I get the panels and rivets done. I'm particularly interested in what I'll call the "Half and Half" schemes with OD on the top surfaces and bare metal on the bottom. Your touch on the metal surfaces would be a real treat.
 
Glad to help! Just PM me when ready. If you can, keep the rivets & lines on their own layers. I'll do some effects treatment to them prior to turning them into part of the bumps. Would be happy to help compliment all your hard work there.
 
Status
Not open for further replies.
Back
Top