BendyFlyer
Charter Member
GMAN5250 - that bump mapping texture changes is amazing. Very good job indeed, thanks a lot. This creation just gets better and better. Still has the best glass textures I have yet encountered.
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
GMAN5250 - that bump mapping texture changes is amazing. Very good job indeed, thanks a lot. This creation just gets better and better. Still has the best glass textures I have yet encountered.
I thought I'd try something in bare-matal:
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but I'm not very successful in getting a shine. Is the model alpha and/or spec enabled?
Jankees, my apologies Sir. I did not activate the material properties to allow blending the environment maps with the diffuse alphas.
The specular map is available in the common texture folder for the A-20 series as I did with the Marauder.
so no alpha, and only the small speculars that we see in the common texture folder? Let's see what we can do with those..or are there plans for an updated version with alpha's?
Green Hornet in 2048 dds format is available in the library.................
Enjoy,
Huub


Gordon your bump maps and repaint are superb Sir ! Mike![]()

Just a HU,
I took about 60 hours out of my schedule to do the bump maps and textures for the A-20. That was Pro Bono, along with a lot of other comps I've placed on this site.
If another artist wishes to do a set of bumps, better than mine, I have no problem with that at all.
I just think there is an appropriate way to go about doing that.
I think he may have meant that his bumps turned out better than his bare metal attempt -- not that his bumps are better than anyone else's. I'm just guessing, but it seems like a possibility.