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Lockheed Harpoon, Ventura, and Lodestar - Native

Hi
I'm using the Harpoon in P3D V4 so I'm not sure if that particular gauge would work (no 172). I'll have a look at what is available for my sim.
Thanks
Warren
 
Hi
I'm using the Harpoon in P3D V4 so I'm not sure if that particular gauge would work (no 172). I'll have a look at what is available for my sim.
Thanks
Warren

Sorry, didn't realize the P3D V4. You should be able to find a suitable gauge.
 
Hello, I was unable to start the engines from the VC even after updating the "normalized_starter_torque". Thanks to Black Box, I identified that there is no way to set the selected fuel tank (my default flight is a very COLD start...). Hope I am not too late for the "Gold" version :( Thanks Gérard
 
Gerard,

Thanks for your comments.

I do not have proper fuel tank selectors and fuel transfer capabilities as I do not have a gauge programmer.
None of the default xml code matches up with the Harpoon.

In FSXA, I did go to the Beaver and turn OFF fuel.
I came back to the Harpoon and used cntrl+e to start without issues so that obviously turns on fuel to ALL.

From there, fuel usage uses the standard MS fuel tank usage sequence.

Maybe you have P3D and that works differently?

EDIT: Also, with all the tank options, the Harpoon is set up so that all tanks feed the center tanks from where the engines are directly fed via engine-driven pumps. OF course, booster pumps are available as needed. Secondly, fuel may be pumped from any tank to any engine.

So, generally, the fuel system feeds are automatic and transfers are only necessary in the event of pump, line, tank, or engine failures.
 
Last edited:
The original release Ventura Paint Kit by Firekitten is in the SOH library and will not change:

http://www.sim-outhouse.com/sohforums/local_links.php?linkid=20563&catid=7

I do not recall the specifics of the flight model but just checked and it does seem to be a copy of the Harpoon with obvious changes in weights. :dizzy:

I'll revisit that. :banghead:

Well, I guess I was wrong regarding the air file (even though the comments were not changed in it), the flight model was done using the Harpoon as a base, but then weights and speeds, etc. were changed to get performance for the Ventura.
I did the initial and Tom Falley finished it off.

Doesn't mean it can't be revisited but it was done specifically for the Ventura.
 

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That's good Milton, but the dimensions are still the same, unchanged, from the Harpoon, in the dimensions tab. They do need to be adjusted to match the Ventura's dimensions. The dimensions still show the Harpoon's much larger wingspan and longer fuselage length, the Ventura was smaller in both.
 
Hi Milton
Not sure if this is something to look at but a couple of times during takeoff i have noticed that with the tail wheel lock on I don't have enough rudder authority to keep the airplane centered on the runway despite using full differential braking. There may have been a 10 - 15 knot crosswind during these takeoffs but it might be something to think about before the final version and of course if anyone else has experienced this. I'm using P3D V4.2 with FXRealWXPro.
Thanks
Warren
 
Hi Milton
I'm back again.
A while back I mentioned having difficulty seeing the pitch controls in the night lit cockpit. In fact there are several controls with which I have this difficulty and they include the carb heat and sometimes the tail wheel lock. Might be worth a look before the final version.
Thanks
Warren
 
Hi Milton
I'm back again.
A while back I mentioned having difficulty seeing the pitch controls in the night lit cockpit. In fact there are several controls with which I have this difficulty and they include the carb heat and sometimes the tail wheel lock. Might be worth a look before the final version.
Thanks
Warren

I have notice that, also. It seems the handles of those levers blend into the console when looking at them from certain angles. At those times I rely on a keyboard stroke or two.
 
Milton,

Gerard,
Also, with all the tank options, the Harpoon is set up so that all tanks feed the center tanks from where the engines are directly fed via engine-driven pumps. OF course, booster pumps are available as needed. Secondly, fuel may be pumped from any tank to any engine.
So, generally, the fuel system feeds are automatic and transfers are only necessary in the event of pump, line, tank, or engine failures.

In order to have fuel tanks selected whatever default flight setting, I have added
Code:
	<Keys>
		 <On Event="TOGGLE_PRIMER1">
			 1 (>K:FUEL_SELECTOR_ALL)
		 </On>
		 <On Event="TOGGLE_PRIMER2">
			 1 (>K:FUEL_SELECTOR_2_ALL)
		 </On>
	</Keys>

in one of the Vcockpit01 gauge (Cabin Lights, because it is a simple one..)

It is a simple way to insure proper vc start to everybody.

Gérard
 
Hi Milton
Not sure if this is something to look at but a couple of times during takeoff i have noticed that with the tail wheel lock on I don't have enough rudder authority to keep the airplane centered on the runway despite using full differential braking. There may have been a 10 - 15 knot crosswind during these takeoffs but it might be something to think about before the final version and of course if anyone else has experienced this. I'm using P3D V4.2 with FXRealWXPro.
Thanks
Warren

In the real world of course, one would use differential throttle to control these take offs.
Since most here do not have the that ability, I guess, I will decrease the torque to make it more manageable.

Hi Milton
I'm back again.
A while back I mentioned having difficulty seeing the pitch controls in the night lit cockpit. In fact there are several controls with which I have this difficulty and they include the carb heat and sometimes the tail wheel lock. Might be worth a look before the final version.
Thanks
Warren

The night lighting throughout the cockpit has been updated.

I have notice that, also. It seems the handles of those levers blend into the console when looking at them from certain angles. At those times I rely on a keyboard stroke or two.

All taken care some time ago.

Thanks for the feedback everyone.
 
Hi Milton
Always possible that my own technique is at fault regarding the takeoff. I wouldn't change the torque on my account. I'll try some additional takeoffs and see if I can improve.
Thanks
Warren
 
Hi Milton
Have to confess I forgot about torque factor in these airplanes - tried a few more takeoffs and on a reasonably wide runway and applying power judiciously I was able to better manage the roll - all in all my fault - no adjustments necessary.
Thanks
Warren
 
Hi Milton
Have to confess I forgot about torque factor in these airplanes - tried a few more takeoffs and on a reasonably wide runway and applying power judiciously I was able to better manage the roll - all in all my fault - no adjustments necessary.
Thanks
Warren

Warren,

Regarding applying power properly, attached is a small video of the Howard 500 takeoff and climb. It starts as they taxi into position, then at about 15 seconds in, you will see the throttles being moved forward. You see a small application and a pause ensuring the aircraft is direction-ally oriented properly, then a very slow, smooth application over 15-20 seconds completing just before rotation.

That seems long to me, and as I recall, the pilot told me it should take 12 seconds to ease the throttle forward in a smooth steady application.
 

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Indeed there would be limitations for crosswind takeoffs. In that era a lot of technique was passed down by word of mouth. As far as any FS taildragger and especially real world ones, judicious application of throttle is quite essential, there will be a point at which the rudders become effective and one can begin adding more power, you will feel this as finally being able to slack of on the rudder, then more power can be added till further in the takeoff run one achieves a rudder/trim condition that will be stable in initial climb. It is essential that a proper rudder trim setting be applied prior to takeoff initiation.

Typically one might not have full power applied till you have maybe 45-50 knots airspeed. Indeed asymmetric power application is easier and often using a little wrist action rather than a lot of leg muscle. I at one time had a nice multi throttle joystick and even in the sim an elegant technique.

Cheers: Tom
 
Hi all
Interesting video. In my limited experience with similar airplanes (Beech 18) I only remember having to stand on the appropriate brake to keep straight - of course dealing with far less power. Easing the power on in the PV2 in fact makes the take off fairly realistic and the whole package quite immersive
Thanks
Warren
 
Would it be possible to set the VC windows material to be visible from the inside? Somehow I always found the full transparency from the vc a bit odd.
Old Plexiglas should at the very least remind you it's there. :wavey:

That's of course assuming that there are polys there, if not, well it's not that big a deal.
 
Would it be possible to set the VC windows material to be visible from the inside? Somehow I always found the full transparency from the vc a bit odd.
Old Plexiglas should at the very least remind you it's there. :wavey:

That's of course assuming that there are polys there, if not, well it's not that big a deal.

Of course, easy to do. My experience has been that most prefer a clear view.

The key is to not use exterior or moving reflections. I put interior windows in some aircraft, like the Mallards that also have some barely visible imperfections, and no one complained. :)

Like to hear from others on this.
 
Of course, easy to do. My experience has been that most prefer a clear view.

The key is to not use exterior or moving reflections. I put interior windows in some aircraft, like the Mallards that also have some barely visible imperfections, and no one complained. :)

Like to hear from others on this.

+1000 !

After downloading and installing Aerosoft's beautiful twotter extended, the first thing I did was spend the next several days (yes .... days !) surfing the web for a 'solution' to the hazy, dusty appearance of the glass from the VC which made everything seem as if the windows were a bit fogged up. Then I finally came across a file which portrayed the glass transparency back as clean and clear, with just a few small 'dust droplets' here and there ! Now I can finally see all the scenery I paid hundreds of $'s for in it's glory while flying one of my favourite STOL AC's .
 
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