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Unfortunately, for developers interested in FSW as a platform, one of the major issues was with the licensing rules. Unless a license was held for a particular brand, an add-on of that subject could not be supported. That made the whole thing too limiting and just too hard.
Two points from someone on the outside who has "blatantly ignored the P3D Licensing", (although in my defense I do use it for training purposes) P3D would be the logical choice to replace FSX were it not for the licensing restrictions already mentioned. That makes any thought of P3D ever being an "Official" replacement a mute point. . .won't happen.. . . . . .Also I agree with most of what you've said, but I have to respectfully disagree on one point. P3D would be the logical replacement for FSX users since most advanced FSX addons have been converted to 64 bit at this point and/or are in development by most developers. Such as A2A converting all their lineup to P3D. Also many developers have already stated that they are moving to P3D only.
LM is essentially ACES all over by again. Most guys went there from MS. I don't see any situation in which they would would wipe out the developers ability to produce content.
I don't understand why the argument as to why we are no longer able to use P3D all of a sudden? What is happening to cause the users that are using it now to be required to stop using using it? Are you guys saying that LM will just in a while decide to make all licenses"professional"? For what purpose? They already have set their licensing. And have it approved under contract from MS as valid. There's literally no reason for them to change it. Especially if they don't"need" our revenue, then there's really no need at all to change from what they have now. At any rate. I see just the opposite. LM has been making huge strides to increase the features and improve the development for developers. I don't see that as a step toward alienating single users.
I will only make this observation, it appears from your post that you are unaware of the licensing restrictions for P3D and everything that surrounds that as it pertains to our use of that program. Early on in the P3D Forum it was stated that no discussions would take place concerning the P3D EULA in that Forum. We have stuck to that and it probably shouldn't be discussed here either.I don't understand why the argument as to why we are no longer able to use P3D all of a sudden? What is happening to cause the users that are using it now to be required to stop using using it? Are you guys saying that LM will just in a while decide to make all licenses"professional"? For what purpose? They already have set their licensing. And have it approved under contract from MS as valid. There's literally no reason for them to change it. Especially if they don't"need" our revenue, then there's really no need at all to change from what they have now. At any rate. I see just the opposite. LM has been making huge strides to increase the features and improve the development for developers. I don't see that as a step toward alienating single users.
I will only make this observation, it appears from your post that you are unaware of the licensing restrictions for P3D and everything that surrounds that as it pertains to our use of that program. Early on in the P3D Forum it was stated that no discussions would take place concerning the P3D EULA in that Forum. We have stuck to that and it probably shouldn't be discussed here either.
Oh, I agree completely, but it was brought up and I decided to elaborate in my previous post. Rick asked questions that made it appear (to me at least) that he was unaware of the EULA and it's obvious restrictions so I elaborated. . .again. I agree though, it's out there, it's being done on a daily basis, get over it and move on.people are ignoring the licensing issue because LM is ignoring the licensing issue, they say what the contact says they have to say and that’s it, the don’t do anything to verify the terms are being followed and have never gone after anyone for violating it, they don’t even check that ppl getting the academic version are actually students. I think we can put that issue to rest