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New! Freeware Dassault Falcon 20E

Enjoying flying your debut model very much and looking forward to some moden-ish corporate jet repaints. Things like this lead to "rediscovery" of some old favourites . . and this very old model is working nicely in P3Dv.4. Love the Falcons.

 
I first made this plane for a home cockpit, focusing on framerate and dynamics. Then I reworked it to learn the process of making planes in P3D in general. Since I mainly fly in VR or in a home cockpit, the pilot figure was not a priority. But I will consider your request, and get back to you.

If someone could make or donate an existing one, that would be faster.

Regards
Rotorhub
If you can great. . .if not, it's still a beautiful job and the lack of a pilot won't spoil the fun. Thanks!
 
Falcon20 update p3D v4 update

Here is a preliminary update to fix some issues. There will be a complete upload, but I will not manage it tonight. FSX glass fix is not included.

The zip contains;

- New panel.cfg
- Two new gauges (Cabin alt and Cabin psi)
- Cobham interior model.

The Copilot FMC coordinates are also added.

[Vcockpit03]
//gauge10=HoneywellFMC!fmc, 451,7,308,486

Link expires in 7 days
https://fil.email/GXsphn4U?&showconfirmation=true

See Readme for installation

Rotorhub
 
I was going to wait until all bugs were fixed, but I went ahead and installed the aircraft. All looks fine, but there is no sound at all. I checked and do have the default Lear45, which the sound is aliased to. Do not know what the problem is. Also made sure other aircraft sounds are intact, which they are. NC

UPDATE:

I DO have sound inside the aircraft, but nothing external.
 
I was going to wait until all bugs were fixed, but I went ahead and installed the aircraft. All looks fine, but there is no sound at all. I checked and do have the default Lear45, which the sound is aliased to. Do not know what the problem is. Also made sure other aircraft sounds are intact, which they are. NC

UPDATE:

I DO have sound inside the aircraft, but nothing external.

Can you try changing the alias to the F22, if you are in P3D?

[FLTSIM]
alias=IRIS Raptor Driver\sound

Or just copy the whole sound folder from a jet, just for testing.

I found a turbojet package over at simviation, but I could not reach the Author. So I could not get a permission to distribute with my package.
Check the Readme for link.

Rotorhub
 
Thank you for this Falcon :applause:

I'm using it in FSX Steam and it's a beautiful design.

I also had no sounds even though the default Lear 45 is installed.

I tried aliasing the sounds to the Flysimware Lear 35 but no joy.

In the end I copied the Lear 45 sound folder across to the Falcon and that worked.

Again, many thanks for this classic exec jet.

Pete.
 
Hi Rotorhub

1) Have a look on the new panel.cfg [Vcockpit03]
gauge 10 seems to be also in gauge 00
gauge00=HoneywellFMC!fmc, 7,7,308,486
//gauge10=HoneywellFMC!fmc, 451,7,308,486

2) In the soundai.cfg file there are theses lines
[FLAPS]
filename=..\sound\xlmflap
But, in the sound directory, there is an sound.cfg file with an alias.
So, xlmflap.wav cannot be found by the simulator.

3) In the cabin.xml file (DAF20.CAB) line 5 seems to have a syntaxe error
P3Dv4 ContentErrors.txt Invalid script (command not found - perhaps a space is missing or there's an extra space?): ">;" in: >;
<Value>(A:pRESSURIZATION CABIN ALTITUDE, feet) 10000 >;</Value>
 
Hi Rotorhub

1) Have a look on the new panel.cfg [Vcockpit03]
gauge 10 seems to be also in gauge 00
gauge00=HoneywellFMC!fmc, 7,7,308,486
//gauge10=HoneywellFMC!fmc, 451,7,308,486

2) In the soundai.cfg file there are theses lines
[FLAPS]
filename=..\sound\xlmflap
But, in the sound directory, there is an sound.cfg file with an alias.
So, xlmflap.wav cannot be found by the simulator.

3) In the cabin.xml file (DAF20.CAB) line 5 seems to have a syntaxe error
P3Dv4 ContentErrors.txt Invalid script (command not found - perhaps a space is missing or there's an extra space?): ">;" in: >;
<Value>(A:pRESSURIZATION CABIN ALTITUDE, feet) 10000 >;</Value>


  • The "gauge 10" reference is with intent. It was requested by a user. In stead of the dummy image, you will have two FMC's in the VC. No error, and it is also commented out
  • The variable is not used by an active gauge, so perhaps P3D reads the CAB content. I made two new gauges for cabin pressure, based on code shared in a forum. Nothing to worry about.
  • The Lear Soundset was never intended to be used with this package. That is a completely different engine. However I will remove the alias, or include the original Lear sounds. Try out the Falcon 50 sounds, as suggested by others.

When I use the content error log, many of the default planes report errors. I will investigate the CAB and see if removing the old pressure gauge removes the syntax error.

Rotorhub
 
Falcon 20 /P3D/FSX vc glass test

Hi there!

Since my FSX computer is down, could anyone here help me with a quick test? I have compiled a new interior model with some changes in the material settings.

I can mail you the file, and you just back up the original and drop this one in...

Regards
Rotorhub
 
Hi there!

Since my FSX computer is down, could anyone here help me with a quick test? I have compiled a new interior model with some changes in the material settings.

I can mail you the file, and you just back up the original and drop this one in...

Regards
Rotorhub

I'm using FSX with SP2....I'll PM you with my email.
 
Thank you! It is on it's way.
Rotorhub

Well, so far it looks great using the "white" model. To be sure I should change the glass.dds (that I borrowed) back to glass.bmp and see if it still looks good.

UPDATE: All is good! Looks perfect:encouragement: Are you going to do the same for the other models?

falcon.jpg
 
Well, so far it looks great using the "white" model. To be sure I should change the glass.dds (that I borrowed) back to glass.bmp and see if it still looks good.

Great to hear!
The assigned material is the Glass_t.dds that should be present in the texture folder. It should no longer look for the *.bmp.

Thanks again for testing!
 
Well, so far it looks great using the "white" model. To be sure I should change the glass.dds (that I borrowed) back to glass.bmp and see if it still looks good.

UPDATE: All is good! Looks perfect:encouragement: Are you going to do the same for the other models?

attachment.php

I used the SDK receipe for windshield glass on all models (interior model).
 
Falcon 20E version 1.1 is uploaded

Hi!

A complete version is uploaded to the library. It contains all fixes. Also new working glass for FSX. Default Lear sounds are included to avoid any sound problems. But they are not the best for this type of engines (Turbojet).

Rotorhub
 
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