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The Staff of SOH
If you can great. . .if not, it's still a beautiful job and the lack of a pilot won't spoil the fun. Thanks!I first made this plane for a home cockpit, focusing on framerate and dynamics. Then I reworked it to learn the process of making planes in P3D in general. Since I mainly fly in VR or in a home cockpit, the pilot figure was not a priority. But I will consider your request, and get back to you.
If someone could make or donate an existing one, that would be faster.
Regards
Rotorhub
I was going to wait until all bugs were fixed, but I went ahead and installed the aircraft. All looks fine, but there is no sound at all. I checked and do have the default Lear45, which the sound is aliased to. Do not know what the problem is. Also made sure other aircraft sounds are intact, which they are. NC
UPDATE:
I DO have sound inside the aircraft, but nothing external.
I am using the Falcon 50 sounds which work well.
Hi Rotorhub
1) Have a look on the new panel.cfg [Vcockpit03]
gauge 10 seems to be also in gauge 00
gauge00=HoneywellFMC!fmc, 7,7,308,486
//gauge10=HoneywellFMC!fmc, 451,7,308,486
2) In the soundai.cfg file there are theses lines
[FLAPS]
filename=..\sound\xlmflap
But, in the sound directory, there is an sound.cfg file with an alias.
So, xlmflap.wav cannot be found by the simulator.
3) In the cabin.xml file (DAF20.CAB) line 5 seems to have a syntaxe error
P3Dv4 ContentErrors.txt Invalid script (command not found - perhaps a space is missing or there's an extra space?): ">;" in: >;
<Value>(ARESSURIZATION CABIN ALTITUDE, feet) 10000 >;</Value>
Hi there!
Since my FSX computer is down, could anyone here help me with a quick test? I have compiled a new interior model with some changes in the material settings.
I can mail you the file, and you just back up the original and drop this one in...
Regards
Rotorhub
I'm using FSX with SP2....I'll PM you with my email.
Well, so far it looks great using the "white" model. To be sure I should change the glass.dds (that I borrowed) back to glass.bmp and see if it still looks good.
Well, so far it looks great using the "white" model. To be sure I should change the glass.dds (that I borrowed) back to glass.bmp and see if it still looks good.
UPDATE: All is good! Looks perfectAre you going to do the same for the other models?
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