Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Hello everyone,
- Would it be possible to transform the F-4 cloud 9 into a native FSX model, to be able to use the VC model in the F-4 Alphasim recently converted to native FSX as well?
-Who could do this work?
I think it could be interresting!
thanks in advance!
Alain
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Hello Jeansy
Thank you for your reply!
Yes I know this thread:
http://www.sim-outhouse.com/sohforu...loud-9-Phantom-porting-issue?highlight=cloud9
http://www.sim-outhouse.com/sohforums/showthread.php/784-C9-Phantom-in-FSX
But the cloud9 F-4 remains in FS9 format !!!
I would like it to be native FSX so as to be able to use the interior model (vc so) in native versions of Alphasim published recently!
Alain
-
Hello everyone,
- Would it be possible to transform the F-4 cloud 9 into a native FSX model, to be able to use the VC model in the F-4 Alphasim recently converted to native FSX as well?
-Who could do this work?
I think it could be interresting!
thanks in advance!
Alain
-
.S: Last I know, the Alphasim Phantoms are all freeware.
And converted to native FSX a while ago + discussed here.
Does anyone know of a solution to the Alphasim model D anomaly discussed above, where the tail rudder animation moves in opposite direction of airplane travel (ie. moves opposite to how it should) ?
Does anyone know of a solution to the Alphasim model D anomaly discussed above, where the tail rudder animation moves in opposite direction of airplane travel (ie. moves opposite to how it should) ?