Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Just when you think you have everything running some what better...
You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.
If all goes well we should be back online on November 8th.
To keep you updated we will post updates on AVSIM forums.
Thank you for your support.
Hello everyone,
- Would it be possible to transform the F-4 cloud 9 into a native FSX model, to be able to use the VC model in the F-4 Alphasim recently converted to native FSX as well?
-Who could do this work?
I think it could be interresting!
thanks in advance!
Alain
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Hello Jeansy
Thank you for your reply!
Yes I know this thread:
http://www.sim-outhouse.com/sohforu...loud-9-Phantom-porting-issue?highlight=cloud9
http://www.sim-outhouse.com/sohforums/showthread.php/784-C9-Phantom-in-FSX
But the cloud9 F-4 remains in FS9 format !!!
I would like it to be native FSX so as to be able to use the interior model (vc so) in native versions of Alphasim published recently!
Alain
-
Hello everyone,
- Would it be possible to transform the F-4 cloud 9 into a native FSX model, to be able to use the VC model in the F-4 Alphasim recently converted to native FSX as well?
-Who could do this work?
I think it could be interresting!
thanks in advance!
Alain
-
.S: Last I know, the Alphasim Phantoms are all freeware.
And converted to native FSX a while ago + discussed here.
Does anyone know of a solution to the Alphasim model D anomaly discussed above, where the tail rudder animation moves in opposite direction of airplane travel (ie. moves opposite to how it should) ?
Does anyone know of a solution to the Alphasim model D anomaly discussed above, where the tail rudder animation moves in opposite direction of airplane travel (ie. moves opposite to how it should) ?