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Lockheed Jetstar II

My current WIP lights section. You won't have some of these effects so substitute from other a/c or just browse your main effects folder.



[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing, 6=taxi, 7=recognition, 8=wing, 9=logo
//------- -Fwd/Aft---L/R----Vert---Effect Type
light.0=3, -8.82, -27.19, -2.55, fx_navreds ,
light.1=3, -8.82, 27.19, -2.55, fx_navgres ,
light.2=3, -27.10, 0.00, -0.10, fx_navwhis ,
light.3=2, -8.88, -27.19, -2.55, cs130_nav_whi_flash ,
light.4=2, -8.88, 27.19, -2.55, cs130_nav_whi_flash ,
light.5=2, -27.30, 0.00, -0.10, cs130_nav_whi_flash ,
light.6=1, -24.15, 0.00, 12.85, fx_beaconb ,
light.7=1, 0.06, 0.00, -4.95, fx_beaconh,
light.8=6, 21.677873, -0.6053, -5.0, fx_JS2_landing ,
//light.9=8, 8.76873, -12.6, -3.7, fx_JS2_landing,
light.10=4, 12.80, 0.00, 1.208, fx_LHG_cabblu,
light.11=4, 8.00, 0.00, 1.208, fx_LHG_cabblu,
light.12=4, 16.80, 0.00, 1.80, fx_LHG_cabblu,
light.13=5, 8.76873, -12.6, -4.2, fx_JS2_landing,
light.14=5, 8.76873, 12.6, -4.2, fx_JS2_landing,
//light.15=8, 8.76873, 12.6, -3.7, fx_JS2_landing,
light.16=4, 21.71, -1.34, 0.593, fx_vclight,
light.17=4, 21.71, 1.34, 0.593, fx_vclight,
light.18=4, 21.71, 0, 0.593, fx_LHG_cabblu,
 
Remove additional entry as aircraft will not appear in listing.

View attachment 84910View attachment 84910


Lights section (right) does not have entries for cockpit lights
Lights section on left side will operate cockpit lights for me (P3D V4)
This is a comparison of the update offered here and what was posted
in thread #151 -
Capture.jpg
 
I used the updated panel and model files per post #133, however while I no longer get the "Unable to load model" error i simply get a CTD now when attempting to load the airplane into the Sim. This isn't an airplane I would fly very often, I just thought I'd try it and see how it was coming along. At this point I think I'll wait til it's a lot further along in development. Keep up the good work though.
 
I used the updated panel and model files per post #133, however while I no longer get the "Unable to load model" error i simply get a CTD now when attempting to load the airplane into the Sim. This isn't an airplane I would fly very often, I just thought I'd try it and see how it was coming along. At this point I think I'll wait til it's a lot further along in development. Keep up the good work though.


I used "panel light.cfg" which does not have the Fraser 2D panel and got around the CTD. I have FSXA.

I am now trying the Fraser 2D panel in its original state with the new vc but this has issues because it does not use the Fraser aircraft.cfg which has different fuel
and other values.
 
in FSX/Accel. . ."Normal panel I have nothing". . ."Light panel I have no visible airplane but a 2D panel". . ."Even more light panel is the same as "light" panel. . .no airplane visible but a 2D panel".

As I mentioned before, I'll wait until the developement has reach a more stable point.
 
I'm with Ed on this one, I'm going to wait and see how things work out to produce a decent FSX version in the future. For a project originally intended for FSX it seems to be geared more towards the latest versions of P3D at this time. I certainly do appreciate you efforts on this project though Roland.

The Old Master Sergeant
 
in FSX/Accel. . ."Normal panel I have nothing". . ."Light panel I have no visible airplane but a 2D panel". . ."Even more light panel is the same as "light" panel. . .no airplane visible but a 2D panel".

As I mentioned before, I'll wait until the developement has reach a more stable point.

Do you see the plane in preview?

Yes?

look to model.cfg, wether the entries in it is same like the file names you use
 
"Pilot Error". . . .I had a panel folder inside a panel folder. I now have the jet and the 2d/VC panels just need to correct the glass and I'm good.
 
Ah, was posting it might be the MDX model. Glad you sorted it out Ed and hope you stick around on this one.
 
I now have the jet and the 2d/VC panels just need to correct the glass and I'm good.
Ed, I got it flying OK last night with the "light" panel .cfg file and the FSX-specific .mdl file, I guess you did too. I found that the vcrainstopped0000.bmp file in the XATCN texture folder was the key to clearing the windows in the VC view. I copied it and dropped it in the other texture folders and that fixed the window glass. :encouragement:
 
mdl files..?

Can someone explain the differences between the FSX mdl files..?

I can see and fly the aircraft but am not sure of the quality differences between the mdl
files.
 
Can someone explain the differences between the FSX mdl files..?

I can see and fly the aircraft but am not sure of the quality differences between the mdl
files.

Hi

There are no qualitiy differences yet
and as it is PRE Beta we sort out here as community project the main gliches for a stable Beta as FSX and P3DV4.5/V5.2 ( will be seperated downloads ) in a week or 2

For now

FSX ONLY

Original Download

From page 6 Tread #131 you use the models

You use that panel cfg's to
If you get CTD ( bot sure yet why**) you use the panel light

You use that attached aircraft.cfg

View attachment aircraft.cfg by 03NOV21.zip

You move this texture to all your texture folders ( or to your texture folder- where you link the repaints to)

View attachment vcrainstopped0000.zip

You incorporate all the changes you did yoursefl in the meantime

Best regards

Roland


**We think one gauge of Fraser McKays 2 D panel is causing the CTD. But as many others dont have that problem we are not yet sure


I would delete the elder files here but I do not how to do that
maybe admin could help, as I soon run out of possible file memory
 
Landing lights

I am not seeing "fx_JS2_landing" lights. It is in effects folder.
Using default lights and repositioning, this is what I have.


No ground splash, has anyone worked this..?

light.12=5, 8.9, -12.63, -4.2, fx_landing , //fx_JS2_landing,
light.13=5, 8.9, 12.8, -4.2, fx_landing , //fx_JS2_landing,
light.14=5, 8.9, -12.63, -3.7, fx_landing , //fx_JS2_landing,
light.15=5, 8.9, 12.8, -3.7, fx_landing , //fx_JS2_landing,

ll.jpg
 
**We think one gauge of Fraser McKays 2 D panel is causing the CTD. But as many others dont have that problem we are not yet sure

Using just the original Fraser McKays 2D panel,(with new vc), I have no CTD and almost all switches and gauges work.

I changed fuel tanks in aircraft.cfg to correspond with panel.

fraser.jpg
 
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