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The Staff of SOH
I still get the warning as well but the aircraft shows and then will load the flight. So, no more CTD at least. There is, of course no VC! It shows the Wallert Jetstar panel in 2D but only has about 3 gauges. Didn't try to fly it... Hope this can get sorted out to work in FSX! Your efforts are greatly appreciated!
So when you move to outside you see just the lights I guess ?
If you put trottle it would accelerate ?
Thank you
Sorry for not replying sooner, had to run a few errands. Yes, outside view is a ghost ship, only flashing red beacons. I do have sound and she will spool up and perform takeoff roll @ throttle up. After T.O. gear will retract (sounds like anyway). Didn't attempt landing due to not having flight instruments and inadequate forward view.
P3DV5.2 ONLY
Still with newest model 2 threads before same story?
I flew it 5 minutes ago in P3DV5.2- + ORBX
Did you try the 2 panel.cfg's I posted yet ?
If still I need to think longer
But it is memory heavy model-->You have enough card memory
and lets move to P3D forum. I read both
Roland
Just tried the download from yesterday and the model attached in the above post. I get on loading a CTD with both. Must be a ".gau" or 32 bit gauge somewhere causing this? P3Dv4.5.
Been doing some flight testing. FDE is quite good but may have some minor adjustments.
Playing around in MCX with the both the exterior and interior models of the FSX versions. Adjusted the texture assignments for the interior model to use the "l" textures. In the exterior model I activated the reflective textures, adjusted the nosewheel steering from c_wheel to c_wheel_fs9 to make sure it steers in both directions.
As for the ADI issue on the co-pilots side, in mcx I don't see an assigned vc texture in that spot. Just the background texture instead of the black spots showing on the pilot side.