Sarg Willy
SOH-CM-2014
Tinker Toy update
2.80 gig processer dual x 2 but 64 bit system ---- window 7
intell graphic -- on board
4 gigs of ram --- should be ample
direct x 10
Ok Frustrated , I started hunting ,
Top header Cfs-2 Cfg---root directory --add on
[JOBSCHEDULER]
affinitymask=3 ---------- Usage Dual core 2.8 , Yes major help , uses 2 cores I,m told ,
cache_size=1024000M ---------- smoother seems to apply
stack_overflow=256K,512K ------unknown
tripple_buffer=1 ----- if it works, distance ,,
clean_on_exit=1 ----- Ram I would guess
pre_cache_gauges=C:/battle_of_britain/gauges ----- Gauges are a drain on resources ?? didn,t work !
read_ahead_cashe=20480M ----- Unknown
page_flip=1 ------ Unknown
read_write=1 ---- Unknown
My average gun chart was 18 to 25 hit percentage -- before --
Smoother sim now , and that means tracking is greatly improved ,
To see a gun chart produce -- 530/968 = 55 % on Q-C taking out 5 x Bf110 ,
and the Wing man got the 6th , Was rather cool , when you consider the mouse .
was the controller ! and the sim running 100-% ,
Testing 2 Bf110,s for Eai compatibility , Asa Bf110 , and Alen,s Bf110 Destroyer ,
Each a little different , in responces , Asa would climb faster , piviot angle quicker ,
But maintain 8 aircraft , Alen,s would loose 1 / 2 of 8 , to pilot error , and crash out ,
undamaged , like the computor was just excluding them , and ocassionly 1 of 6 , would crash ?
could just be the lack of good Vidio card , Still looking for the reason ,
2.80 gig processer dual x 2 but 64 bit system ---- window 7
intell graphic -- on board
4 gigs of ram --- should be ample
direct x 10
Ok Frustrated , I started hunting ,
Top header Cfs-2 Cfg---root directory --add on
[JOBSCHEDULER]
affinitymask=3 ---------- Usage Dual core 2.8 , Yes major help , uses 2 cores I,m told ,
cache_size=1024000M ---------- smoother seems to apply
stack_overflow=256K,512K ------unknown
tripple_buffer=1 ----- if it works, distance ,,
clean_on_exit=1 ----- Ram I would guess
pre_cache_gauges=C:/battle_of_britain/gauges ----- Gauges are a drain on resources ?? didn,t work !
read_ahead_cashe=20480M ----- Unknown
page_flip=1 ------ Unknown
read_write=1 ---- Unknown
My average gun chart was 18 to 25 hit percentage -- before --
Smoother sim now , and that means tracking is greatly improved ,
To see a gun chart produce -- 530/968 = 55 % on Q-C taking out 5 x Bf110 ,
and the Wing man got the 6th , Was rather cool , when you consider the mouse .
was the controller ! and the sim running 100-% ,
Testing 2 Bf110,s for Eai compatibility , Asa Bf110 , and Alen,s Bf110 Destroyer ,
Each a little different , in responces , Asa would climb faster , piviot angle quicker ,
But maintain 8 aircraft , Alen,s would loose 1 / 2 of 8 , to pilot error , and crash out ,
undamaged , like the computor was just excluding them , and ocassionly 1 of 6 , would crash ?
could just be the lack of good Vidio card , Still looking for the reason ,



