peter12213
FSX Acceleration!
Nice shot mate!
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The Staff of SOH
Mr. Kiwikat,
You look really humourous when your angry...
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I cannot believe Aerosoft is asking us to install nine (9) microsoft packs
Is AS giving refunds lately? That would be rather new to me. That's a main reason why I tend to stay away from AS until early buyers are telling the true story of an addon and if it's worthy. I made some ugly choices with buggy AS addons in the early days.
In their latest attempt at getting it to work, they gave in excess of nine links to microsoft downloads for us to try. They aren't even sure if its going to work then. I'm not going to spend two hours I don't have trying to update old .net frameworks.Forgive me since I am not on the systems end of things. But I thought only two packages were requested for update; .net framework and C++ 2008 redist?
It would be pretty awful for a company to not refund a product that doesn't work AT ALL, let alone as advertised. I'm not getting into that any further though.I want to get these gliders working, but I am not going to go through hours of trouble for it. That's the job of the developer.
Mr. jcagle,First off, let me say that I truly empathize with your situation. I am also a frequent payware customer, and have spent hours attempting to get several new aircrafts to work. With that in mind, a few points which should bear some relevance.
1) My computer has a very similar set-up compared to the one you presently use; Vista Ult-64, no UAC, and FSX on a separate HDD. Over the nine months of my personal involvement in the development, with several hundred hours of in simulation development, I experienced fewer CTD's with the Discus than I do with my average flight. I would say it totaled less than 1-2% CTD's for each instance of FSX run (which usually included tens of aircraft reloads per instance).
2) The first flight model was completed after roughly four months of development. However, after being released to Beta about 5% of the users experienced abnormal flight characteristics. When we finally nailed down the problem, it was rooted so deeply that the entire flight model had to be erased and rebuilt from nearly scratch. At the time of release, there were no open flight model issues, all had either been resolved or attributed to inherent limitations of FSX.
3) During the latter years of my schooling, I kept a computer frozen in update time. It worked right every boot, and that's exactly what I needed at that point in my life. However, I recognized this as a potentially unreasonable standpoint with respect to new software. While updates might be a hassle, and sometimes catastrophic (I've lost an entire OS after an SP failed mid install), they are a necessity of progress. The only way a developer could attempt (and not necessarily succeed) to produce a works-for-everyone product is to develop on computers with SP0 for all software installed. But where would that leave us? I shouldn't have to elaborate on the limitations which would be imposed.
While I didn't thoroughly check the system requirements on release, as of this instant, they include current versions of .net and C++ redist. However, if you feel as though you've been slighted in this release, please let me know and I will do what I can to make it right.
William, it is a TEMPORARY patch, infact, it is NO patch. It is ONE LITTLE thing to try, if it works without this dll.EDIT: It looks like they've come up with a temporary patch that removes a feature of the plane to make it work. I'll give it a try when I get home after work. I don't like the fact that it removes a feature though...
First: It is a problem with YOUR system. (and from a few others, too, compared to the systems where the plane runs perfectly. YES, also Vista 64bit)I cannot believe Aerosoft is asking us to install nine (9) microsoft packs to MAYBE stop the CTD problem. There are many more products out there that are almost infinitely more complex that NEVER CTD. I don't know about anyone else, but I certainly don't have the whole afternoon free to install .net and C++ packs. It should work out of the box like every other developer's product seems to.
What do you think, I am doing for YOUR problem since saturday?It would be pretty awful for a company to not refund a product that doesn't work AT ALL, let alone as advertised. I'm not getting into that any further though.I want to get these gliders working, but I am not going to go through hours of trouble for it. That's the job of the developer.
James, we are not going to remove features, we are only on our way to find the solution.Just, please, DON'T REMOVED features in making a fix.
Mr. Joachim,Hi,
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Why not posting in the aerosoftboard, where I can see it much earlier, and help more directly.
You're all invited.
well....your choise.
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James, we are not going to remove features, we are only on our way to find the solution.
The bugfix will contain all features, the plane has now.
It might be a little issue in the dll, that causes crashs on some messy systems.
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All further in the aerosoft forums, I am not willing to do support here.
I think, you'll understand that.
Best regards, Joachim