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6297J
Guest
Just wanted to say, since I dont switch views (I only fly in the VC) - I think the engine sound
has been replicated fantastically. It was one of the first things I noticed-how great the engine sound is, especially on good speakers.
I personally dont care for the airframe stress sound, as it doesnt seem to actuate smoothly,nor the wind from opening the window-but that could be eventually updated....
Again, If your not a veiw switcher (I replicate being in the real view-VC) I personally think the engine sounds are spectacular- I absolutely luv these cubs! Thanks Mike!
Aloha,
Sean
The sounds are based on the default C172 (which may or may not be based on the real O-360 engine but I doubt it) and don't work properly if you cycle through the views to admire the modelling. Seems a shame never to look at it from the outside

Hi there. Yes, you're up to date. And only some sounds, such as switches, primer pump, knobs and wind sounds when the doors and window are open, are embedded through the Flight Replicas sound gauge. The rest, such as engine sound, are generated through the sound.cfg.
Just a word of warning, a couple of the non-engine sounds in the sound.cfg are actually linked to a gauge, and you may have problems with the airplane if you switch the sound file for another. This is less a problem in the IFR Amphib.
The best way to change sounds is to go through the Super Cub sound.cfg and change the .wav names there, and then put the new .wav's into the sound folder.
Mike
Thanks Mike I'll take a look at editing the cfg rather than replacing it although I haven't noticed any problems so far.
The RealAir Scout uses a 180hp IO-360 and I'm thinking the sound should be pretty accurate?

Nice work.