I was rummaging through my HD archives tonight, and found some files Cees Donker-built several years ago - the CD_Airfield_Buildings_Vol_x.zip series from 2003-04.
I have absolutely no idea how much time and effort it would take... but is there ANY possibility that these APIs could be converted to BGL files for use as GSL objects in CFS2 ? The quality and detail are amazing, and his workmanship deserves a new audience.
I already wrote to Cees and asked how to convert these, but he has no idea - But I get the feeling that he wouldn't mind if a conversion genius would step up and do the do.
So - I ask ya; is anyone willing to attempt a conversion of Cees Donker's APIs to BGLs ?
Or [if not] Can someone please tell ME how to do it ?????
TIA
SC

I have absolutely no idea how much time and effort it would take... but is there ANY possibility that these APIs could be converted to BGL files for use as GSL objects in CFS2 ? The quality and detail are amazing, and his workmanship deserves a new audience.
I already wrote to Cees and asked how to convert these, but he has no idea - But I get the feeling that he wouldn't mind if a conversion genius would step up and do the do.
So - I ask ya; is anyone willing to attempt a conversion of Cees Donker's APIs to BGLs ?
Or [if not] Can someone please tell ME how to do it ?????
TIA
SC


