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The Staff of SOH
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
There is one on the Co-pilot side...but upon trying with FSPanel Studio and looking at the "panel config" I can't figure out?
NOOOOOOOOOOOOOOO..............They are 3D gauges built into the model so you can't switch anything around. They look way better than 2D gauges, but don't let you do any customization.
Maybe you should sign up for the next beta team, that way, you can be assured it'll all be correct before the "new kids" release it.Really? If its demonstrably wrong then they should patch it, or else they should never have offered it for sale in the first place, two years or not. It's not as if they haven't got things to fix. The landing lights are mislocated and a bit naff in terms of light intensity & spread (I will swap them for the A2A 3d lights anyway, which is why I didn't mention it in my previous post) but there are certainly issues that need to be addressed. Especially in a package at this price point, although model and system errors would need to be addressed even if it was 4 bucks.
Besides these new kids on the block won't want to be launching their new virtual aviation manufacturing with a duff 'un, will they..?



I think, to try to clarify, that 3D gauges have been part of FSX model construction since FSX was released. I may be in error so correct me if need be, send me to my room, send me bread and water, if I'm out of order. Rye hard crusts preferred. In addition, how FSX displays 3D models of anything can be tricky, at least that is what I've been told by reading in forums including this forum if my memory is reasonably correct. It may not be worth anything as I am not certain where I left my memory, cannot recall where I put it.
Anyway, if you know what to do, you can find errors in a square building if you know how to find the display errors because you know FSX is not so accurate. Point of view is another factor. But I only offer thoughts meant to help. A model maker may state the issues of accuracy in proper technical words.
Some time ago I was in a minor discussion regarding the exact apperance of an aircraft and so I learned that the illusion of a 3D object on a 2 dimensional screen is not so simple especially where complex curves are concerned.
More precisely, this aircraft has a long and very useful history. Simulated flights would seem very detailed judging by the VC. I hope someone will report on flight simulations.![]()
you would probably see a problem if they were selling the real plane...what's the last payware product you sprang for?![]()
Really? If its demonstrably wrong then they should patch it, or else they should never have offered it for sale in the first place, two years or not. It's not as if they haven't got things to fix. The landing lights are mislocated and a bit naff in terms of light intensity & spread (I will swap them for the A2A 3d lights anyway, which is why I didn't mention it in my previous post) but there are certainly issues that need to be addressed. Especially in a package at this price point, although model and system errors would need to be addressed even if it was 4 bucks.
Besides these new kids on the block won't want to be launching their new virtual aviation manufacturing with a duff 'un, will they..?


Ahhh, moving right along, lol, lol.:salute:So anyways....
I'd just like to offer my congratulations to Dan on the release of the model. It was a bit of a bumpy road for him to get here, and I appreciate the fact that he stayed with it despite the issues. :salute:
I hope to get it this weekend and do some proper Island hopping. Any recommendations for Island scenery?
Bill
Sorry to hear your critics are out to get you on your day of release. That is sad. I hope we all ignore the negative banter and focus on this beauty that we have been waiting so long for.

:greenbo::d