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The Staff of SOH
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
You can add the effects back by going into the aircraft.cfg and activating lights number 8,9, and 10 under the [lights] section.
Make sure that you have the effects Fx_SF86_TotalXaust_max_Orange, fx_SF86_TotalXaust_max_Blue_B, and fx_SF86_TotalXaust_low_Orange in your FSX Effects folder. Should be there from the install, but if you don't end up with engine smoke, you can go hunting for those.
Any guesses from Jan as to when we might see an update on the Sabre? Hope all is going well with MAAMSIM!
Is one able to install the exhaust effect back into this plane for added realism , and if so how can we make this happen ?
.. how do I get the missing files without wrecking this -
Any guesses from Jan as to when we might see an update on the Sabre? Hope all is going well with MAAMSIM!
Hey Wooood,
You mean these two mentioned dds files are not in your texture.shared folder ??....
cheers,
jan
Wonderful aircraft, and relatively simple to paint too...
here's Wild Bill
no Jan - after checking the shared textures folder I can see that I do infact have those two files
AIRCANUCK,
I previously wrote that you could activate the smoke by removing the "//" in front of lights 8,9, and 10. I must have a different aircraft.cfg than you do. Looking at yours, you want to remove the "//" in front of lights 9,10, and 11.
it looks better - but the yellow image looks like a solid 'painted' gunsite reticle...rather than an opaque, illumination of the glass
I checked the effects file ..... all ok !Removed "//" in front of lights 9 , 10 , 11 ........ still no exhaust !Where have I goofed ?Aircanuck
Jan,Screenshot in post #16 looks great. The hard-winged model looks fantastic, I like the wing-fences. The glass also looks better. Will there be a new texture set with this as well?