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The Staff of SOH
Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Do this. . .inside the aircraft folder, place all the thumbnails with a different name for each, so you know which us which. . .then in the aircraft cfg file add a line:
ui_thumbnailfile=****.jpg just above the description in the [Fltsim.*] block for that particular livery.
Do this. . .inside the aircraft folder, place all the thumbnails with a different name for each, so you know which us which. . .then in the aircraft cfg file add a line:
ui_thumbnailfile=****.jpg just above the description in the [Fltsim.*] block for that particular livery.
How did you transfer the Crusader to FSX in the first place? I would love to have this bird back.

I thought all you had to do was name each thumbnail as ...wait for it...thumbnail, then just place the relevant ones into each texture folder, thats all I've ever done, no cfg edits or special names, just put the relevant thumbnail in the relevant texture folder. Or did I miss something ?.
Best
Michael
I think there may be an issue with the F-8 and thumbnails that is unusual because of the way Carl used to like to organize his models, i.e. he puts all the different default textures across the several models in one texture folder and then the air.cfg calls for the correct texture by the type of model - or something like that. This is why when I use my thumbnail exe I end up with one screenshot for all of the default textures. Add on textures aren't affected and work as normal.
Let's hear from more Alphasim Crusader fans!!

As I want to use the F-8 in FSX I decided to have a closer look at it and see the file setup. From memory there is only one texture folder which contains 233 textures, I joke not! All 6 paints are contained in the one folder. I fully understand why the designer did this, it was to have all the common files saved only the once and thus reduce overall size. In FSX we use a similar concept with the textures common to all the paints contained in a "Shared" texture folder and then each paint specific set of textures are contained in individual folders with a texture config. file linking them to the "Shared" texture folder. (From memory I seem to remember a few nice repaints are available).
What I decided to do earlier today was to to set the Crusader textures up in the same format as the standard FSX method. This then makes it easy to add additional paints where only the textures specific to each repaint need to be included in the relevant texture folder. This also means that each thumbnail can also be placed in the relevant folder. The attached screenshot shows my FSX menu with the Crusader thumbnails included.
Personally I also changed every texture to DXT bitmaps while I was engaged in the exercise and don't forget there were 233 of them. This is obviously not essential and anyone wanting to tackle this exercise but spend less time could just leave the textures as normal bitmaps.
When setting up the new folders care has to be taken to ensure that all the relevant textures are included or referred to in the relevant texture.config file, I admit to getting a few blank black areas on one or two of the paints which I later had to think about and resolve, thankfully all now O.K.
If anyone else contemplates this exercise then I would be prepared to give them a list of the files contained in each of the texture folders and share my thumbnails if required. If you do want to contact me or reply to this post then please note that I will not be available at all for the coming week and my dear son who will be using my PC in my absence (perish the thought - lol) has no interest in Flightsim and won't be checking anything of mine. Also if anyone has anything else to offer to with regard to the use of the F-8 in FSX then please continue this thread. The recent thread on porting the Alphasim Voodoo to FSX was a great example of SOH member co-operation.
Regards,
John N.
The alternative, and to my mind easier, way to do this is to follow the instructions in post #3 by falcon409,
Ro
:ernae: