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SOH Team Project - Grumman Tracker, Trader, Tracer

S2F-3 Exterior Modeling Near Complete

Just finished up mapping for the S2F-3. I have a few more things to do inside before sending to the paint shop.
 
S2F-3 Questions for You

Do we need sonobouys in the nacelles, or should be have empty nacelles? 600 polys each set = 1200 polys

Do we need a torpedo or bomb in the bomb bay, and rockets on the hardpoints?

Do we need the MADboom and radome animated? Can they be animated together? Does the folding antenna on the belly work in concert with the radome and MAD Boom?
 
Speaking for myself, I believe animated MAD boom & "dustbin" radar are essential to a realistic mission profile.

- H52
 
Dustbin...

Thanks Hawkeye52. Just curious about the story or reason behind the "dustbin" tag.

The "nomignolo" (nickname) "dustbin"... was, I believe, first used to describe the ventral gondola descending from the fuselage of the Ju 52 where a machinegunner had its perch...
Reggia Aeronautica volunteers in Spain during the Civil War dubbed it "patumiera" - dustbin or rubish bin -
To wit: "The Junkers Ju 52 was originally designed and produced as a single-engine civil ... defended by machine guns in the dorsal position and a retractable "dust bin" ... The Ju 52/3m6e variant also had an enclosed gun mount above the cockpit. ... etc."

Many US aeronautical books refer to it the same way... "dustbin" would be interesting to research what name the Germans used for that gun position...
At any rate... the descent from the fuselage in the same way most probably earned the radome its nicknamed...
 
Dustbin addendum

The "nomignolo" (nickname) "dustbin"... was, I believe, first used to describe the ventral gondola descending from the fuselage of the Ju 52 where a machinegunner had its perch...
Reggia Aeronautica volunteers in Spain during the Civil War dubbed it "patumiera" - dustbin or rubish bin -
To wit: "The Junkers Ju 52 was originally designed and produced as a single-engine civil ... defended by machine guns in the dorsal position and a retractable "dust bin" ... The Ju 52/3m6e variant also had an enclosed gun mount above the cockpit. ... etc."

Many US aeronautical books refer to it the same way... "dustbin" would be interesting to research what name the Germans used for that gun position...
At any rate... the descent from the fuselage in the same way most probably earned the radome its nicknamed...


View attachment 48904 The enclosed pic shows the 'dustbin' in action....
 
Goes back further than that. The HP Heyfords venteral gunnners position was described as a dustbin. I usually only hear dustbin from commonwealth types and pommies. From the resemblance to a dustbin, kant for a trash can, taken away by a dustman; they seemed to have a lot of dust. probably because they heated homes and cooled beer with coal till last year. Which explains cold homes and warm beer. U'all S Navy types tended to refer to retractable radomes (and dipping transducers) as 'domes' back in the mob days.
Shes going to be a fine Stoof.
 
Do we need sonobouys in the nacelles, or should be have empty nacelles? 600 polys each set = 1200 polys

Do we need a torpedo or bomb in the bomb bay, and rockets on the hardpoints?

Do we need the MADboom and radome animated? Can they be animated together? Does the folding antenna on the belly work in concert with the radome and MAD Boom?


WOW Milton :applause: :applause:

The progress is outstanding , nearly 20,000 views and almost 500 replies , you've certainly got our attention. :icon29:

As for the refinements , my surplus Grumman's going to be used for freight runs, so the extra's won't be needed.

Although the odd rocket could be useful for clearing the odd strip of unwanted foliage :icon_lol:

Thanks for sharing the updates and keeping us on the edge of our seats. :wiggle:

Pete.
 
I'd say...

....the following regarding the armament:

- I would not have sonobuoys loaded
- I would animate the radome and MAD boom
- And most of all, I would not have underwing stores

After all, FS9/FSX is not a "shoot em up", and the vast number of pics do not reflect loaded hardpoints

Just my .02 cents.

Kent
 
Goes back further than that. The HP Heyfords venteral gunnners position was described as a dustbin. I usually only hear dustbin from commonwealth types and pommies. From the resemblance to a dustbin, kant for a trash can, taken away by a dustman; they seemed to have a lot of dust. probably because they heated homes and cooled beer with coal till last year. Which explains cold homes and warm beer. U'all S Navy types tended to refer to retractable radomes (and dipping transducers) as 'domes' back in the mob days.
Shes going to be a fine Stoof.

LOL Good memories there Lazarus; thanks :)

WOW Milton :applause: :applause:

The progress is outstanding , nearly 20,000 views and almost 500 replies , you've certainly got our attention. :icon29:

As for the refinements , my surplus Grumman's going to be used for freight runs, so the extra's won't be needed.

Although the odd rocket could be useful for clearing the odd strip of unwanted foliage :icon_lol:

Thanks for sharing the updates and keeping us on the edge of our seats. :wiggle:

Pete.

LOL Thanks Pete; I appreciate the input. :)

....the following regarding the armament:

- I would not have sonobuoys loaded
- I would animate the radome and MAD boom
- And most of all, I would not have underwing stores

After all, FS9/FSX is not a "shoot em up", and the vast number of pics do not reflect loaded hardpoints

Just my .02 cents.

Kent

Kent, my sentiments as well but I am happy to hear from others. Thanks
 
Hi Milton,

For what it's worth: I do agree with Kent.

Every time I see the screenies of the work in progress I'm amazed and speechless. :applause::applause::applause:


Cheers,
Maarten
 
Well thanks Gentlemen; we appreciate that. :)

Rather than model the sonobouys or model the holes (which turned out to be more poly expensive than the sonobouys), I decided to map the modeled holes, then project that map on the back of the plain paneled nacelle. That ended up being very inexpensive (just a few polys each side) and the finished look will be great.
 
I agree with Kent, we do not want underwing stores. I flew both P-2's, and occasionally the S-2. The 5" HVAR rocket was removed from our approved weapons when it was found out that the rockets in inventory had become unstable. I seem to remember that an aircraft was lost due to a premature explosion while still on the wing.

Bill
 
Looking very fine indeed, Milton.

I noticed no one has answered your query re animating the MAD & radome as one. My limited Stoof experience says they could be deployed individually. Perhaps some resident S-2 drivers can confirm/deny.

- H52
 
Looking very fine indeed, Milton.

I noticed no one has answered your query re animating the MAD & radome as one. My limited Stoof experience says they could be deployed individually. Perhaps some resident S-2 drivers can confirm/deny.

- H52

H52,

I feel certain that you are correct in the real world. I am simply running out of animation tags and was wondering if, when one is deployed that the other is typically deployed.

If we feel strongly about separate animations, then we will have to get some xml gauge code together to handle the MAD boom, the radome, the retractable antenna, the folding wings, and the tail hook.

If we must do some, we may as well do them all.
 
Well thanks Gentlemen; we appreciate that. :)

Rather than model the sonobouys or model the holes (which turned out to be more poly expensive than the sonobouys), I decided to map the modeled holes, then project that map on the back of the plain paneled nacelle. That ended up being very inexpensive (just a few polys each side) and the finished look will be great.


Milton,

1. an observation- the CSD cooling air scoop should be on the lower right quadrant of the nacelle, on both nacelles. Meaning the scoop on the left engine should be on the inboard side. This was a mistake that Kinetic made with the new model kit in 1/48th scale. Don't know if this is correctible at this point or not. A minor point any way. The rivet counter in me can't find any other issues! You can make out the scoops in the pics below.

2. Why not animate the lower antenne with the landing gear? i.e. gear up / antenna down, gear down / antenna up. Don't know how this affects animations as you have 4 landing gear already.

3. Most all pictures show no armament or external stores, I agree with leaving them off.

4. Radome and mad boom animated together would be ok with me!

Either way, I will love flying this aircraft as I do all of these SOH projects!

Dave
 
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