• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated we will post updates on AVSIM forums.

    Thank you for your support.

Milviz Ju-87 Now Available for Download

Hi Chuck - do you know about the paint kit?

I successfully painted the prop spinner on the Snake version but even though I have painted the same area (both the static and blurred) black on this - the rotating prop turns yellow. I tried removing the prop blurr texture but it just turned the spinner green!

 
Hello Barnes , the Propblurred texture is version specific and as the name suggests is for the spinning propcone , the still prop spinner is on stuka_8_T and is also version specific.

If you remove the propblurred texture the sim will default to the base texture folder and that one is green , note the propblurred is uvw mapped on a flat planar , the still prop is in three pieces that have uv's flattened , meaning one will not work on the other.

If you need UVW's for something send me a PM with your email addy and i will send them by .

Best CJ
 
Hello Barnes , the Propblurred texture is version specific and as the name suggests is for the spinning propcone , the still prop spinner is on stuka_8_T and is also version specific.

If you remove the propblurred texture the sim will default to the base texture folder and that one is green , note the propblurred is uvw mapped on a flat planar , the still prop is in three pieces that have uv's flattened , meaning one will not work on the other.

If you need UVW's for something send me a PM with your email addy and i will send them by .

Best CJ



Hi Chuck - thanks - so if I paint the propblurred I should turn it black?!
 
@ Barnes , yes if black is your choice , you can see how to line up the more colorful propcones by looking at the included liveries .

Best CJ
 
You will find that texture on template #8 (two bars on the right side of the prop cone). Painters who have questions - please post at the Milviz forums (as I can better help you over there) :icon_lol:

There is also a texture called propblurr that I found needed to be painted on the last one I did. See chuck's advice in this thread.
 
Can someone explain the use of water ballast in the D model? It has an entry in the payload menu. I have read the manual but I don't think it is mentioned in there.

Thanks.
 
Water ballast in the D model is used to change the weight of the aircraft during the latter part of the drop sequence , it is a little trick i make use of on the fly as it were , the amounts released have flow rates in the hundreds of gallons per second so it happens very quickly and is invisible to the eye but not the FDE .
Best CJ
 
Water ballast in the D model is used to change the weight of the aircraft during the latter part of the drop sequence , it is a little trick i make use of on the fly as it were , the amounts released have flow rates in the hundreds of gallons per second so it happens very quickly and is invisible to the eye but not the FDE .
Best CJ

Thanks for the explanation Chuck. I suspected that it might be used to simulate the change of weight upon bomb release, but because it didn't change when I used the bomb jettison lever I was confused.
 
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