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Iris Battlefield airlifter. (C-27 Spartan)

No TacPack functions have been added at this stage though.

But maybe idea for a next small update (only In flight refuel option with TacPack). Its a few code lines in the model, You know it better for sure :).

btw. thx for quick update!

C27J_1_zps0799fc64.jpg~original



C27J_123_zps29989350.jpg~original


C27J_12_zpsa41ff1e2.jpg~original
 
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I am missing a middle_marker wav from the SYS folder.

Anyone else getting that message?

I checked the SYS folder and it is not there.

BTW does anyone have the proposed US Army version images?

Russ
 
I am missing a middle_marker wav from the SYS folder.

Anyone else getting that message?

I checked the SYS folder and it is not there.

Russ

I have the same error :\. I hope it will fixed soon.

+ some problems with thumbnails (they show not exactly this model), same with 3d model in preview in fsx menu (example grey skin of RAAF)

1 more shot. Btw. nice fps with 5 MFD...

Screenshot2035570_zps60a6a0b7.jpg~original
 
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Thank you David and your team for giving us this update - i like it a lot ! Imho it is a great customer-support that Irissimulations is doing this way :applause:
 
For those who have bought on the FS Pilot shop. Check your accounts again. Mine has a free download as of around Noon EST. I have a feeling you were looking at the old version. My old version expired 2 years ago but today it was active again after they uploaded the new version.

Dave
 
Thank you for the update. Yes, the link has been reopened by FS PilotShop, but wasnt not as of yesterday. It appears as though they posted the new aircraft today.

-Jeff
 
The only other issue I have encountered so far is that I've had trouble with the autopilot approach hold working correctly. Sometimes it does, sometimes it does not. The issues being that it tracks s-turning back & forth on the localizer after capture and sometimes does not capture the glideslope at all. The instruments track perfectly and flying the ILS by hand with the new instrumentation is a vast improvement over the previous version. I tried a couple of adjustments to the A/P section of the config but to no avail. As far as I can tell, the remainder of the A/P controls work pretty much flawlessly.

Same issue here. Checked, double checked, triple checked, everything set correctly. ILS autopilot tracking is dodgy for me.

Agree, fantastic improvement. Very nice flight dynamics. Very nice having all the options through the FMC control panel. Well done!
 
Hi guys,

I've been chatting to some other guys recently and they'e offered up some model changes, so expect a new full build early next week to 1.2 :)

It's great having all this feedback.

BTW, if you're a painter and want some of your paints added to the core product to be distributed with the product please let me know.
 
Also, we'll look into TacPack refuelling and defensive systems.

And finally, would you like the Co-Pilot's MFD to be independant of the pilot's MFD and the other two FMS units coded to be seperate even if that comes with a slight performance loss?
 
Also, we'll look into TacPack refuelling and defensive systems.

And finally, would you like the Co-Pilot's MFD to be independant of the pilot's MFD and the other two FMS units coded to be seperate even if that comes with a slight performance loss?

That would be great! Perhaps it can be set up as an option so both the folks who have high end and lower end system specs can optimize for best performance.
 
Thank goodness the exterior wasn't changed. It was beautiful to begin with and all the old paints still work far as I can tell. The new flight dynamics are a pure joy! Didn't someone mention a prospective US Army paint? That would be nice.

Barte.jpg



Tollb.jpg
 
Also, we'll look into TacPack refuelling and defensive systems.

And finally, would you like the Co-Pilot's MFD to be independant of the pilot's MFD and the other two FMS units coded to be seperate even if that comes with a slight performance loss?

tumblr_m7diig61WG1qe6nyz_medium.gif

Ad 1/ Yes, yes, yes for TacPack ifr option! :applause:

Ad 2/ not very necessarily, perhaps it will have big impact for fps, now is very good with fps.

Thank You David!

btw. maybe NVG otion with TacPack too? (like in Dino's models: LCtrl+LShtf+N from VC only, default key for night vision googles)

The new pilot will come to us "and updated art to populate the previously blank panels" :D:

10418363_10152718097062416_5736062541502204367_n.jpg
 
How can I activate the co-pilot in the virtual cockpit ?
It seems to me that it would show in the original version, right ? But in the new version, I can't find how to show him/her...
 
How can I activate the co-pilot in the virtual cockpit ?
It seems to me that it would show in the original version, right ? But in the new version, I can't find how to show him/her...

It will be added back in the coming update!
 
David, I love the new model but I do like the old AC-27 model a bit better, it just more menacing to me. I tried to use the old model with the new VC and flight dynamics, and everything works fine except the propellers which do not spin at all.. Is there an easy way to fix this..?

 
If you have the latest IRIS PC9A the middle_maker wav file is in the PC9-AUDIO Folder.

Copy and paste it to the sound/SYS folder in Battlefield Airlifter. Works perfectly.

Russ
 
Ferry,

Unfortunately there really is no quick fix for it, though I agree, the older AC-27J model looks more 'beefy', I'll see about adding it in as a model option in 1.2
 
If you have the latest IRIS PC9A the middle_maker wav file is in the PC9-AUDIO Folder.

Copy and paste it to the sound/SYS folder in Battlefield Airlifter. Works perfectly.

Russ

I havent PC-9 so I have this:



But not a big problem now for me, I can wait for 1.2 update.

Screenshot106538_zpscce0d741.jpg~original


Btw. No NVG is nedeed. This HUD for night opertion works well (must read the manual : ] finally ).

 
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