• Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning old domain name stealing credentials

  • Special Server Maintenance

    Just when you think you have everything running some what better...

    You get a message from the Hosting company. Short story they need to move us to a new server. I have been working with them to plan a good date for all concerned. Here is what we have come up with as a schedule.

    1. November 4th 17:00 -5UTC shut off the forums and start backup proceedures. During this time there will be no access to the forums or the Resource Section.
    2. November 5th Continue with Backups and download same until complete.
    3. November 6th 7:00 turn over server to hosting company to move system to new server
    4. November 7th - 8th restore backups and upgrade forum software.

    If all goes well we should be back online on November 8th.

    To keep you updated Tom Clayton has offered to post updates on AVSIM forums.

    Thank you for your support.

Burma - Tavoy & Mergui

Burma - Tavoy & Mergui 1

No permission to download
Burma-Tavoy/Mergui Scenery for CFS2 by UncleTgt

BUR_Tavoy_UT.jpg


This is a reworking of the stock sceneries for the region of Burma, heading south from Ye to the Thai border at Victoria Point. This is the latest in a series of scenery releases, to expand & build on this area to cover more of the Burma theatre of operations.

It is designed for use with Rhumbas mesh, but as it's outside the SWPTO, should work well in a stock mesh install too.

Contents:
New Ground2K scenery for each, including fringing reefs.
New airbase scenery, made using FSSC.
New gsl infrastructure.
New custom Landclass & Waterclass.
Some simple missions for viewing the gsl airbases & scenery

The base scenery is as developed through to early-1942, & the base gsl reflects this.

Known conflicts:

Installing this scenery pack will require the archiving of some the airbases from Xavier Berdaguer's East Asia scenery.

EAW WWII
========

xbp_asia_burma_v1_mergui
xbp_asia_burma_v1_tavoy
xbp_asia_burma_v2_victoriapoint

These are replaced by new airfields.

Credits
Thanks to:
Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier
Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
Lindsay Watt for all of his scenery objects & innovations.
Wolfi for his scenery objects.
Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in
Martin Wright for all the various software tools that are so useful!
Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible
Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.

UncleTgt
NOV2026
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