Hi Good People,
For those that may not have noticed recently, the Ford Tri-Motor Project Team have been pumping out a bucket of liveries for the Default Microsoft Curtiss Jenny JN4D aircraft.
This is a great "low and slow" historical aircraft however, she was lacking somewhat in her texture...
Hi Good People,
I just finished off another livery for the Curtiss Jenny JN4D aircraft - I have had this one in the paint pot for quiet a while - just pushing some boundaries and some fun ideas.
A closer look at the livery:
As this livery was just a fun tinker I am not sure if we will...
Hi Good People,
I just finished off another livery for the Curtiss Jenny JN4D aircraft - I have had this one in the paint pot for quiet a while - just pushing some boundaries and some fun ideas.
A closer look at the livery:
As this livery was just a fun tinker I am not sure if we will...
Hi Good People,
The Ford Tri-Motor Project Team has just released five new Military liveries for the Microsoft Default Curtiss Jenny JN4D
These liveries will work for both FS2004 and FSX (converted) version of the Curtiss Jenny.
Where do you get them...
Hi Good People,
The Ford Tri-Motor Project Team has just released five new Military liveries for the Microsoft Default Curtiss Jenny JN4D
These liveries will work for both FS2004 and FSX (converted) version of the Curtiss Jenny.
Where do you get them...
Hello everyone -
Well, a friend told me I should create a new thread and introduce myself. I am Geoff McLean, developer of Underway!, Underway Captain!, Captain! and Naval Engagement! (NEUWUC for short). Way back in 2004 I joined a virtual naval flying group and was astonished when I...
Hello to everyone. This is my first post, so please be patient if a make any mistakes. I am eager to accept any constructive comment.
Computer specifications: Laptop, Intel Core i3 @ 2.30 GHz, ATI Radeon 7670M, 4GB of RAM, FSX SP2.
I have always run FSX in DX9 mode. Since I tried DX10, I...
Hello Guys, friends and aircraft designers..I am trying/planning to build the model of the Bachem BA-349 Natter for FSX and FS9. My real big problem is, since a real "vertical thrust (take off)" is not modelled for FS, I do not find any possibilities to change, manipulate or transform this sadly...
So since about a month ago I've been having this issue with FSX. My ground textures load very slow. They don't load until I'm right over the area. Random trees keep appearing up. The ground about 5 miles in front of me is completely barren. I have no clue what to do. It's not my add ons...
I have decided to post the repaints I have made, and these that will follow, in this thread.
Hope you enjoy my creations!!:salute:
With best regards
Christoph
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.