Virtavia Phantom II Reloaded V1.1 with PBR Texturing in native P3D v 4.4 Format.
This Reload represents the continued development of the Phantom PatchPacks. Now a completely standalone package for P3D v 4.5+, no other parts are needed.
Please review the enclosed "Cockpit_functionality" PDF...
Manfred Jahn has very kindly given his permission for me to upload the awesome Boeing B-50 by 'Team 50', converted to take physically-based rendering (PBR) textures for use with P3Dv4.4 and later. For me this really brings to life a wonderful piece of freeware from a truly gifted team of...
This is a tutorial in .pdf format, on how to convert an FSX model into one that supports PBR textures for use in P3Dv4.4 and upwards. It shows how to alter the material properties with ModelConverterX, and how to create metallic files for realistic paint and metal finishes.
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