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3 Stupid "turn off questions" from a Newbie

40 - 46 is no cause for concern, as the human brain-eyes combo, can only detect the jerky motion below 24. There Is a Known problem
( fixed in Phase 3, or so I've been told) over airfields, if you are flying a mission over enemy territory, Where 3 airfields, are in close proximaty to each other. And a 3 to 9 Squabble erupts, don't be shocked if you get a slide show

Your F.P.S. that is monitored by the ( Z ) key, is one of the best 'Cheats' available. In that mass of numbers is your, Altitude, Speed, Compass Heading in Degrees, Angle of accent or decent + or -, And a very useful timer. When your mission calls for patroling an area for 13 minutes, they MEAN 13 minutes, I've gotten very seriously Jumped at 9 minutes.
After what SEEMS like an eternity, you'll head home, you've only patrolled 6 minutes.
That's where all the (F5) gauges get their info from
Known Problem in QC . . .many times it'll state 1943 . .small price to pay for all the available info

Sooo now you can throw the (F5) gauges over the side, leaving only the printed HUD, and (Z) :ernae:
 
I can tell you that 15 minutes over the target is an eternity!!! I just stay in the area until I get the line to head home. I've been using the Z key since I found out about it here. Wonder if it works the same for other sims?
 
I can tell you that 15 minutes over the target is an eternity!!! I just stay in the area until I get the line to head home. I've been using the Z key since I found out about it here. Wonder if it works the same for other sims?

Problem occurs when the game is played without the TAC, by many of the immersion fans out there
 
Hi, Gimpy; good tipp, that "Z" key; I found, I could even see the "rudder up" or "rudder down" trimming (in percent or degrees - I don't know right now). Was helpful, cause at start, I trim nose up for climbing, but at the target, I want it rather leveled out. Now, I can read, what trimming I've got - thanks!
Cheers; Olham
 
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