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The Staff of SOH
Rohan:
I wanted to make and upload with Lieutenant Michael T. Russo's "PAT" A-36 but I couldn't find any real pic of the aircraft and I see conflicting paint profiles of the aircraft when it comes to roundels and the large tail ID "B3". The roundels could be red outlined or just had the red outline but freshely painted over with a darker blue. With the tail ID it is full bright white or very faded/washed out white. Also "PAT" is seen in model kits with both wings having stars. This seems wrong for a mid war aircraft to have.
If anyone can find a real pic that would help.
Browncoat:
3D Ripper DX to Blender 2.79/2.78 + add-on script, Edited in Blender. Than exported from Blender as .dae and loaded into ModelConverterX 1.50 (MCX) to be exported as .3ds (old). The MCX exported .3ds is loaded into gMax for assembly than exported as FS2004 model. MK_MDLC and MDLC for 64bit system is used to convert it back to CFS2.
CFS3 Ripping Guide
https://www.sim-outhouse.com/sohforums/local_links.php?catid=159&linkid=29399
ModelConverterX Rebuilding Guide
https://www.sim-outhouse.com/sohforums/local_links.php?catid=49&linkid=29391
MK_MDLC and MDLC for 64bit systems
https://www.sim-outhouse.com/sohforums/local_links.php?catid=49&linkid=29954
Murray:
Link is Deadge or got broken when posted.
Browncoat:
The gauge that is 3d modeled on the left of the altimeter is a IFF (Identification, Friend or Foe) Contactor Gauge. It is just a static object since CFS2 can't make use of it.