A big tip of the hat toTim"piglet" Conrad...

Finished this one...and it's been uploaded here now...;)

Pilatus PC-7 cn:615 (N60LT) - second to last built. Privately Owned. "20 Years OCU (1987-2007)", is based EBZW - Genk-Zwartberg, Belgium 2014:- A High Definition repaint for Tim Piglet Conrad's model of the Pilatus PC-7 for FSX, in 4096 detail resolution.

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Going to redo the Austrian 'viper' [20 years] ....I think I'd ended up with the snake head too small... hadn't corrected enough for perspective.

Once done it'll be the next to upload ...;)
 
Here it is with a 20% taller head....looks about right now...;)

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....also tried a different spec...
 
This one's just uploaded here....

Pilatus PC-7 cn:445 3H-FG of the Flight School of the Austrian Air Force in "Viper" livery Zeltweg AB - 2010:- A High Definition repaint for Tim Piglet Conrad's model of the Pilatus PC-7 for FSX, in 4096 detail resolution.

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Jafo - you did a fantastic job with Tim's old Girl :applause:

Thanks for your work and for sharing with us

Kindly regards

Dirk
 
Jafo - you did a fantastic job with Tim's old Girl :applause:

Thanks for your work and for sharing with us

Kindly regards

Dirk

Glad you're liking them, Dirk.

Here's the next one...early days....seems PC-7s like to have teeth...;)

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Maybe a bit closer....;)

Not a lot of photos around for it.

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Chasing the teeth on this Mexican bird was.....entertaining. Found out more new quirks on the underside.....

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I've been 'compiling' and rationalizing my paintkit to be small enough to upload/distribute. The problem with 4096 res kits is they can get kinda big.

Currently, as a PSP file [what I use] it's 52 meg ... and as a PSD it's 69 meg. And that's 'only' 14 layers.

When I originally set it up it was done in a way to easily edit and revise...so it had considerably more....namely 62 layers. PSP6 sees that as 2902.6 meg when loaded - or near enough to the limit of what a 32 bit proggy can manage [even LMA aware]. Actual file size is 135.2 meg.

Needless to say, the same issue applies to the Super Tucano kit.

I think some of the 'bloat' is to do with history relating to undo/redo ... but I can't see a way of scrubbing off past edits hiding somewhere within metadata ...;)
 
I reckon this one's done.
Shall upload a few more over the weekend...;)

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....and the latest upload [second tonight] .... Botswana ADF.

Pilatus PC-7 cn:555 (OD5) Botswana Defense Force No.7 Squadron, 1997 [Crashed near Kanye, Botswana 1997]:- A High Definition repaint for Tim Piglet Conrad's model of the Pilatus PC-7 for FSX, in 4096 detail resolution. Textures only, requires Piglet's FSX native model - http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=34&id=2261 ......by Paul [JAFO] Martin.

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Just uploaded this one here...

Pilatus PC-7 cn:231 211 LW-91 Escuela De Aviacion Naval - 2012:- A High Definition repaint for Tim Piglet Conrad's model of the Pilatus PC-7 for FSX, in 4096 detail resolution. Textures only, requires Piglet's FSX native model - http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=34&id=2261 ......by Paul [JAFO] Martin.

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Swiss one's next.

The way I've been doing them is that each paint adds to/evolves the paintkit until eventually I've worked out what each bit is and the best way to do it... which means eventually I go back to earlier paints and update them with the new detailing.
 

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The Swiss Display one is uploaded...

Pilatus PC-7 cn:341 (A-933) Switzerland Air Force, Payerne Air Base, 2015:- A High Definition repaint for Tim Piglet Conrad's model of the Pilatus PC-7 for FSX, in 4096 detail resolution. Textures only, requires Piglet's FSX native model - http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=34&id=2261 ......by Paul [JAFO] Martin.

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This one was done with a different spec. It's a 50% lighter spec with a 'brighter' alpha ...but seems to work OK.
 

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