Progress....
Hi;
okay, lets see. I'm on the mend, and back to the Super Electra. I'll have to check out the prop textures - I usually texture from and back of the disks separately to allow for different painting of props from and back (for instance, a logo blur on the front, or different colors applied front and back, etc.) Pre-war props were sometimes left natural metal ont he front, and painted black on the back to eliminate glare for the pilot.)
A small present to those asking for a solid nose. I've made a closer review of the photo I have of AX682 "George" (see enlargement below) which shows the edges of the nose are jagged, not smooth, looking more like cut metal than broken plexiglass. So I've revised the model as below.
I've got to add an antenna or two, and finish textures, but otherwise the main model is done. I am tweaking the LOD models now, and revising the VC, and then I will release it.
Last, thatnks to Moses03 for the picture of the intake, I've also included a photo below of another Super Electra with a similar intake. I believe this is the air intake for the Hornet engined model 14 (relocated from the top of the cowling) but then the question is, where is the oil cooler? Still trying to find some clear photos of how this was arranged.
Lastly, I actually had produced a "shiny" (alpha textures) TCA Super Electra a while ago (again, see screenie below.) If I can remember how I did it, I'll create a model that supports alpha textures.....
Working as fast as I can (and as time permits.....)
Paul