fsxar177
Long-Time Enthusiast
Please take this with a grain of salt. But I have a small gripe...
Not meant toward anyone in particular, or referencing any particular situation;
Over the last months here, and at other forums, I have noticed that upon the release of a new product, aircraft in particular, there is a rush for painters to quickly upload, and post screenshots of their work, on the new aircraft. This is appreciated, and we enjoy your work. However, sometimes these are rushed, and it shows in the quality of the work. Often alphas, and specular textures are left virtually untouched, leaving some quality to be desired.
This is all fine and dandy, with this exception. A payware developer will spend countless hours producing the original texture sets, and paint-kits. With much labor, and trial and error, these developers strive to produce a realistic balance of view within the limitations of the simulator, and graphics engine. The reward of that work is readily seen in the product. However, quickly produced, or hurried re-paints, can, and do, in some cases put a damper on the developers original product, perhaps giving the impression to passers by, that the quality of said model is less-than par.
As a careful caution; please take time, and be patient with the re-paint kits. It's okay to be in the learning curve.. But be careful not to showcase the learning curve too much, during the early weeks of a developers release. Give some of the more experienced painters time as well. Learn from them, and continue on my friends!
Best to all,
Joseph
Not meant toward anyone in particular, or referencing any particular situation;
Over the last months here, and at other forums, I have noticed that upon the release of a new product, aircraft in particular, there is a rush for painters to quickly upload, and post screenshots of their work, on the new aircraft. This is appreciated, and we enjoy your work. However, sometimes these are rushed, and it shows in the quality of the work. Often alphas, and specular textures are left virtually untouched, leaving some quality to be desired.
This is all fine and dandy, with this exception. A payware developer will spend countless hours producing the original texture sets, and paint-kits. With much labor, and trial and error, these developers strive to produce a realistic balance of view within the limitations of the simulator, and graphics engine. The reward of that work is readily seen in the product. However, quickly produced, or hurried re-paints, can, and do, in some cases put a damper on the developers original product, perhaps giving the impression to passers by, that the quality of said model is less-than par.
As a careful caution; please take time, and be patient with the re-paint kits. It's okay to be in the learning curve.. But be careful not to showcase the learning curve too much, during the early weeks of a developers release. Give some of the more experienced painters time as well. Learn from them, and continue on my friends!
Best to all,
Joseph




