_486_Col_Wolf
Charter Member
I've been looking at videos of IL2 Cliffs of Dover and I realized how real the water looks. It's mostly because of the same (?) shine effect that we have on most A/C in CFS2. I was just thinking, if A/C can have a shine on their textures, is there any way to apply these effects to water textures to give it the shine that reflects depending on the direction of the light source. I'm not a painter or a modeler so I'm not sure if this can be done. But if it can it would look great on Shessi's Europe Winter and Summer water textures.