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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

A2A/Aircraft Factory F4U Corsair on sale today $12.49 (US)

You know, if you are going to throw a wet blanket on something then at least come out with some facts to back up the statement!

I really grow so tired of this!

I don't have any relationship to the company who made it. But, the screen shots looked very accurate to me and I've seen Corsairs up close in person.

And all too often, when people complain about flight dynamics, it is based on a mistaken concept for how the actual aircraft flew. For example, if you tried to go around from a low approach and applied full power, you'll flip over on your back and crash. I've heard customers call that "bad flight dynamics!" Well, there were a lot of young pilots killed in real life by that "bad flight dynamic." Unfortunately for them, it was entirely realistic and accurate!

For the record, I just purchased it and flew it. From my perspective, it's one of the absolute best values for FSX aircraft in many years! :engel016:

I was very positively impressed by it.

Yes, I did land it the first try. Yes, I did bounce! :icon_lol:

Same here, from the "wet blanket" you are expressing without asserting why in a good way, being weary of the increasing throwing of rocks here lately & the purchase of this FS aircraft. She flies nice & warbirdy, a real challenge as was the real one, being a handful even with an experienced pilot at the stick. I also landed & bounced a bit on that first landing, heh, & loved every blessed minute of the flight.

Yeah, am tired of a handful of intelligent posters here that seem to know just how much that they can get away with & not get sat on. Not very helpful, imo, just trying to get a rise out of people.
 
Only question I have is it Acceleration Carrier enabled? If I can splat it on to a carrier deck I'll get it. If not I still may get it.
 
I am not trying to 'start' something here, but I'd like to state something about the landing characteristics of the F4U-1A through F4U-1D and onward. According to pilots that have had experience in these models of Corsair, it is very, very hard to bounce them on landing. When the F4U-1A was introduced, changes were made to the main gear, for a larger length of travel for the gear oleos - making it very hard to bounce the aircraft, on any landing that could be considered 'good', and would otherwise bounce another aircraft back into the air. With this series of Corsairs modeled, and onward, you should really have a good cushion to prevent a hard-landing from escalating into a fatal one - when you touch down in one of these models of Corsair, all you do is feel planted. These models of Corsair shouldn't be looked upon as those that preceded them, that were bouncy on landing.

If anyone wants to see a Corsair put through its paces, perfectly as it should, check out this amazing video:
http://www.youtube.com/watch?v=zp-YrzjdExs
I've had to do a bit of tuning to the FDE to get it so that it can do exactly as shown in the video - the major point being greater elevator authority, and slightly lighter controls (an extremely experienced Mustang pilot that I have communicated with rather frequently, recently checked out in an F4U-4, and he stated that in many areas, the Corsair is an easier aircraft to fly than the Mustang - others have commented on how light the controls are compared to a stock-wired Mustang).

On a final note, I bought this package the day it was released, and I have forever thought that it was worth the money I paid for it. For this sale price, it is a downright steal in my opinion.
 
I am not trying to 'start' something here, but I'd like to state something about the landing characteristics of the F4U-1A through F4U-1D and onward. According to pilots that have had experience in these models of Corsair, it is very, very hard to bounce them on landing. When the F4U-1A was introduced, changes were made to the main gear, for a larger length of travel for the gear oleos - making it very hard to bounce the aircraft, on any landing that could be considered 'good', and would otherwise bounce another aircraft back into the air. With this series of Corsairs modeled, and onward, you should really have a good cushion to prevent a hard-landing from escalating into a fatal one - when you touch down in one of these models of Corsair, all you do is feel planted. These models of Corsair shouldn't be looked upon as those that preceded them, that were bouncy on landing.

If anyone wants to see a Corsair put through its paces, perfectly as it should, check out this amazing video:
http://www.youtube.com/watch?v=zp-YrzjdExs
I've had to do a bit of tuning to the FDE to get it so that it can do exactly as shown in the video - the major point being greater elevator authority, and slightly lighter controls (an extremely experienced Mustang pilot that I have communicated with rather frequently, recently checked out in an F4U-4, and he stated that in many areas, the Corsair is an easier aircraft to fly than the Mustang - others have commented on how light the controls are compared to a stock-wired Mustang).

On a final note, I bought this package the day it was released, and I have forever thought that it was worth the money I paid for it. For this sale price, it is a downright steal in my opinion.

You are correct in what you say. My personal bounce was because on the first approach I misjudged my sink rate and I was also about 10 knots above stall speed when I planted it. Consequently, it went back into the air. I understand what you say about the improvement between the -1 versus the -1A and beyond variants. Indeed, after VF-17 had such a hard time during their carrier trials, there was several improvements made.

What I encountered I would chalk up to pure pilot error and the aircraft didn't do anything unsafe other than go airborne a few feet and then settle back down. After that goof, I improved my approach speed after I went up and established what speed it would stall and then endeavored to touch down around that value.

At that point, it landed pretty well.

I could have had the same success had I read the manual, and while I do that each time for a real plane, what's the fun in the virtual world except to go out and fly her! :icon_lol:

Now, I think you are right about the controls. If you don't mind, I would very much appreciate your tweaked values.

The other thing I noticed is that the effect of torque seems toned down and I suspect that was a conscious decision by A2A to avoid too many complaints. For example, many a novice pilot would apply full power on the runway for takeoff while standing still and the aircraft would rotate around like a top spinning on the table! The trick was to apply power more gradually until you got enough rudder authority to counter the torque and p-effect. When I spoke earlier about jamming in full throttle for a balked landing and having the plane flip over, I wasn't exaggerating. It happened! But I can only imagine the angry email a design group would receive if they modeled such a difficult, but realistic, feature.

Cheers,

Ken
 
I actually found it kind-of weird the first time I saw a Corsair land, in-study, as the oleos collapse all the way, meeting the bottom section of the gear leg to the top section, by the time the aircraft has settled in. When you walk out to a Mustang, you always want to make sure that the oleos are at least present by 3-inches or more in height.

Just some shots to show that I do fly it, and I do get a good kick out of it (the scheme shown is of course a Jan Kees repaint, and one of my favorites)...

corsair1.jpg


corsair2.jpg
 
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Cool shots, John!
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Been messing around with her myself today...
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Got her stopped too. Am thinking that mostly headwind of 36 knots had a lot to do with it.
laughing-smiley-016.gif

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She flies pretty well for me with the following settings in "Realism":
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F4U_settings.jpg
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Carrier op?

Does this Corsair has hook for carrier operations? From the screenshot in the previous post it doesn´t look it has ...

Thanks


Ega
 
Yes it does have a hook for carrier opps. Now if I can just figure out how to take back off. Can't seem to get enough speed even with the carrier moving to do anything but a huge kerplunk.
 
I bought this in the fall and thought the eyepoint was set too close ot the instrument panel. If you think so too -- and maybe this is something that only matters if you fly with TrackIR -- copy your three aircraft.cfg files (in case something goes wrong), name the copies original.aircraft.cfg or similar, and edit aircraft.cfg with Notepad as follows:

[Views]
eyepoint= -6.5, 0, 3.19 // was -5.995, 0, 3.19

This moves the eyepoint back in the seat half a meter.
 
I bought this in the fall and thought the eyepoint was set too close ot the instrument panel. If you think so too -- and maybe this is something that only matters if you fly with TrackIR -- copy your three aircraft.cfg files (in case something goes wrong), name the copies original.aircraft.cfg or similar, and edit aircraft.cfg with Notepad as follows:

[Views]
eyepoint= -6.5, 0, 3.19 // was -5.995, 0, 3.19

This moves the eyepoint back in the seat half a meter.

Hey David thanks for the eyepoint...I couldn't seem to find the right arrangement. This is perfect!
Ted
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Thanks for the eyepoint edit! Much better.

I bought this on day one, I think for $20, and there is much value to be had in this model.
 
Great pic Jim! I'm loving this Corsair
Ted
<input id="gwProxy" type="hidden"><!--Session data--><input onclick="jsCall();" id="jsProxy" type="hidden">
 
Yes it does have a hook for carrier opps. Now if I can just figure out how to take back off. Can't seem to get enough speed even with the carrier moving to do anything but a huge kerplunk.

Use flaps + brake + Emergency Power = then release brakes

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I bought this in the fall and thought the eyepoint was set too close ot the instrument panel. If you think so too -- and maybe this is something that only matters if you fly with TrackIR -- copy your three aircraft.cfg files (in case something goes wrong), name the copies original.aircraft.cfg or similar, and edit aircraft.cfg with Notepad as follows:

[Views]
eyepoint= -6.5, 0, 3.19 // was -5.995, 0, 3.19

This moves the eyepoint back in the seat half a meter.

Excellent tweak! I thought the exact same thing -- a bit too close to the instrument panel and a bit too low. And since I have Track IR 4, I was going to tweak this the same way, but now you've done it for me! :engel016:

Thanks!

Ken
 
've had to do a bit of tuning to the FDE to get it so that it can do exactly as shown in the video - the major point being greater elevator authority, and slightly lighter controls (an extremely experienced Mustang pilot that I have communicated with rather frequently, recently checked out in an F4U-4, and he stated that in many areas, the Corsair is an easier aircraft to fly than the Mustang - others have commented on how light the controls are compared to a stock-wired Mustang).

There was once a video on Youtube of Steve Hinton doing a walkaround and flight of an F4U-1A. He stated that the Aileron authority and feel on the stick inputs were very light but that the Elevator authority/stick feel began to get rather heavy above 270 indicated(If I recall correctly, that was the speed he mentioned). He stated that above that speed it took both hands to move the stick/aircraft in the pitch axis.
 
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