O
Oli-TUB
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Most of the Cub textures are already 1024 or 2048, only the fuse and fuse-bump use 4096. Those 4096 are 16MB per texture. If you resize those two down to 2048 they only are 4MB large saving 12MB per texture. That would combine for a 24MB saving without loosing much of the visual fidelity.
1024 for all textures surely lightens the load much more but you'll see that - jaggy diagonal lines, logos not readable anymore etc. It depends on how much you wanna squeeze out and at what price. The downsizing of the two textures mentioned gave me a 2fps boost. Not that much, but worth it considering that that move is practically invisible.
1024 for all textures surely lightens the load much more but you'll see that - jaggy diagonal lines, logos not readable anymore etc. It depends on how much you wanna squeeze out and at what price. The downsizing of the two textures mentioned gave me a 2fps boost. Not that much, but worth it considering that that move is practically invisible.



