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Aero L-39 Albatros

Wow !
This is a very good news indeed !

My credit card is ready and this is now Priority One on my list of
"paywares to absolutely buy".

I also put the good news in french on "Pilote-Virtuel.Com" Forum of France
http://www.pilote-virtuel.com/viewtopic.php?id=11323

The Breitling Team being based at Dijon, France and all Pilots
being Ex-Armée De L'Air retired officers, your future Payware could eventually be very popular among French FlightSimmers.

Congratulations for this beautifull Digital ArtWork !
:applause:
VaporZ
:icon29:
 
Thanks VaporZ. :) I have done the Breitling paints as well, both 2008 and 2009 schemes, but I cannot release them as part of the package. The Breitling team is very difficult keep in contact with. I've tried to get permission from them many times, by phone and email, but they never respond at all. I think they're too busy flying airshows right now to deal with a virtual L-39 hehe. Anyway, both paints will be available as a separate free download, probably on the day I release the plane.

They certainly are amazing to watch in action, especially considering that the L-39 is a challenging plane to fly in formation due to its very slow engine response and low thrust to weight ratio. They're truly excellent pilots.

Cheers,

-Mike
 
Thanks for all the praise guys, much appreciated. :)

I forgot to answer a couple of questions...

@GT: Thanks for the offer of beta testing, but that part is thankfully all wrapped up, just have to finish the other two million things that have to go with a release, doubly hard when it's my first FS project. Heck of a lot more fun and satisfying than developing console games though. :)

@Darrell: Do you mean this blue and white camo below? If so, it is a civilian L-39, C-GOZA, Canadian registered, owned by Ed McDonald and based in Edmonton, and was the first paint I did actually. He retained the gun pod (disabled) for balance concerns and looks I think. ;) It's one of the three long range tank models included.

cgoza2.jpg



Thanks guys!

-Mike

Mike, yes that's the one! I was thinking it might have been the mil model with the gun pods. That paint scheme looks grrrrreat !

Darrell
 
Mike,
looking very forward for your release it is a must buy plane for me
but hope that not only paypal is offered as purchase method since my father has a crusade with them and they are not helpful

arent you involved on IRIS T6 Video ?

BR
Tom
 
Looking great. This is a must-buy for me. Me and Kiwikat will be doing some multiplayer flying in this bad boy as it seems like it will be great for multiplayer. I have to wonder though, how will performance be in this beast? It looks amazing and the VC is breath taking. It almost looks real. Keep up the great work!
 
Hi Tom. To answer your question, I won't be selling it myself, more headache than I'm prepared to deal with on this first aircraft, and I don't have final sales details worked out yet but it will probably be available through Simmarket, FSpilotshop, or both, and possibly one other vendor. I'll have answers to that in about a week hopefully. Support will be through my own site though and I'll post the web address when it's finished. It's under heavy construction atm. Long story short, you won't have to use paypal.

On the Iris T-6 video, yes that was my work, long time ago now! hehe. David Brice is a friend of mine and has been very kind and helpful with advice along the way. :)

Raptor, thanks, glad you like the look of it. On performance, don't worry at all. I'm obsessive about framerate. I only fly in multiplayer, haven't flown singleplayer for pleasure in 3 years, so I've built everything in the plane for that much harder hitting environment. The external model is only slightly heavier on frames than the default FSX planes, only about 30-35k polygons depending on loadout, and the VC is brutally efficient in its modeling and mapping. Next to the shared cockpit functionality keeping performance as high as possible was my biggest goal on this project. My background is in console game development, the early days of it, PS1 and such, so I love getting the most out of the least. I'm fanatical about it really, hehe. The cpu hit from this aircraft is extremely low, just about everything is built into the model itself, no framerate sucking 2D gauges, so it's very smooth. It is somewhat videocard heavy though, using texture for detail rather than polygons in many cases, so the stronger your video card the better your performance will be.

I have a similar system to yours and when flying a full featured two seater VC Albatros I can get at least 4-5 other L-39s on screen with high scenery settings before my fps starts to drop below 30. I've also included three single seat VC models which knock about 20-25% of the render load off, so for big multiplayer trips (6-8 planes together) those might be the preferred rides. There's a totally stripped down formation team model as well, which will likely outperform the default Extra-300 in multi. That model has none of my special secret features really, and doesn't have bump maps, but has all the same systems functionality as the others. It's really meant for use by online formation teams only, since for them fps matters more than anything else, but it might also be of value to those with older and slower systems.

Cheers,

-Mike
 
Hi Tom. To answer your question, I won't be selling it myself, more headache than I'm prepared to deal with on this first aircraft, and I don't have final sales details worked out yet but it will probably be available through Simmarket, FSpilotshop, or both, and possibly one other vendor. I'll have answers to that in about a week hopefully. Support will be through my own site though and I'll post the web address when it's finished. It's under heavy construction atm. Long story short, you won't have to use paypal.

On the Iris T-6 video, yes that was my work, long time ago now! hehe. David Brice is a friend of mine and has been very kind and helpful with advice along the way. :)

Raptor, thanks, glad you like the look of it. On performance, don't worry at all. I'm obsessive about framerate. I only fly in multiplayer, haven't flown singleplayer for pleasure in 3 years, so I've built everything in the plane for that much harder hitting environment. The external model is only slightly heavier on frames than the default FSX planes, only about 30-35k polygons depending on loadout, and the VC is brutally efficient in its modeling and mapping. Next to the shared cockpit functionality keeping performance as high possible was my biggest goal on this project. My background is in console game development, the early days of it, PS1 and such, so I love getting the most out of the least. I'm fanatical about it really, hehe. The cpu hit from this aircraft is extremely low, just about everything is built into the model itself, no framerate sucking 2D gauges, so it's very smooth. It is somewhat videocard heavy though, using texture for detail rather than polygons in many cases, so the stronger your video card the better your performance will be.

I have a similar system to yours and when flying a full featured two seater VC Albatros I can get at least 4-5 other L-39s on screen with high scenery settings before my fps starts to drop below 30. I've also included three single seat VC models which knock about 20-25% of the render load off, so for big multiplayer trips (6-8 planes together) those might be the preferred rides. There's a totally stripped down formation team model as well, which will likely outperform the default Extra-300 in multi. That model has none of my special secret features really, and doesn't have bump maps, but has all the same systems functionality as the others. It's really meant for use by online formation teams only, since for them fps matters more than anything else, but it might also be of value to those with older and slower systems.

Cheers,

-Mike
that is the best way you can do !
Thankyou

BR
Tom
 
This is really sounding great. I cant believe you were able to squeeze all that detail into only 35000 polys! That is insane. You need to teach your methods to some other developers lol. Sell tutorials. Can't wait to give this thing a try.
 
Mike, I can get you photos of a Camo L-39 with gun pod and tip tanks here at KILG, if you don't have them yet. It also belongs to Joe I believe but isn't flying for an obvious reason, that can't be discussed. ;)

Mike, you should really have anoter skin or Pip with the rear seat. She's only missing that for the air races and the rest of the year it's installed. He gives quite a few rides in her. I even got to meet Curt Brown the shuttle pilot last winter. He was out here to ride with Joe and also fly Pip..... he's also a race pilot at Reno.
 
Thanks Raptor. Repainters may hate me a bit because I've mapped it for the lowest number of texture vertices possible rather than ease of painting, but if you're going for performance then something has to give, hehe.

GT, thanks for the offer of pics. I don't have any more paints planned for the release, but I am going to make a few freebies in the weeks that follow. I never turn down reference material! :)

As for Pipsqueak, it's a major project splice off the stock L-39s, a totally separate project pipeline which is fixed at this point. To build a two seater version now would be an extreme hassle so I don't plan to, sorry. Unfortunately in Pip's case it isn't quite as simple as a texture swap. Pip is really a one-off model and intended for racing rather than cruising. Its race trim and alterations are what set it apart from the others, give it most of its performance advantage, and make it special. I'll look into it after release though.

-Mike
 
Hehe, awesome. On second thought, maybe I should add your dancing guy as an instructor in one of the variants. He already has his own helmet. :)
 
Tigisfat....my retinas hate you for posting that gif....same goes for you Darrell for copying it in your reply!!
shudder :173go1:

:bump: :icon_lol:

@ Lotus... fantastic job!:ernae: The vc in particular is a beauty. :)
 
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