I feel like I'm seeing so many non-traditional folks get into MSFS when I look at gaming forums -- people flying with Xbox game controllers, just learning how to fly, etc. -- that there's a decent market for planes that are light on systems. Basically, CTRL-Ez, but with a fully rendered cockpit.
Might be worth a try for AH to do a basic plane that looks great graphically and has a convincing flight model, and then follow up with full systems implementation, detail-simmer version that costs more. Spitfire-EZ and Spitfire-Pro.
(I know there are other issues, such as the SDK completion, but I'm just saying I think there'll be a decent audience for planes that don't go really as deep into the systems simulation as some of the Asobo stock planes.)
As for P3D, I fly it now for VR, but once I get my Reverb V2 and MSFS supports it, I can't imagine I'll be using it much, unless there's a classic plane in my hangar I have an urge to take up.
Mosquito, please!
One thing though. A full cockpit in CTRL ezy is likely to never happen. Not the point of CTRL-ezy. Adding a full cockpit will raise the development time , research requirements and a number of other things. We want to keep the price point where it is and we want to make it still accessible to FSX which has that STUPID poly count/material issue. An xbox user is not going to care if the flare pockets on the mosquito are in the correct place and are in the correct shade of brown. They will however as baz has alluded to, be less willing to pay the higher prices for DLC that FS normally dictates.
Another thing that I would look at with your CTRL+easy aircraft is performance impact on the sim. It appears that the complex aircraft systems take a toll on performance in MSFS. I can attest that the "Tubeliners" make a VERY large impact compared to the GA planes.
...To all :
To re-iterate this spitfire is going to be a full octane Aeroplaneheaven release being developed by a spitfire tragic ( love ya baz! ) for MSFS and possibly P3d if I can annoy/whine/cajole baz into letting the rest of us convert it. It is not going to be a CTRL-ezy Spitfire.
You misunderstand me. By full cockpit, I don't mean "every switch animated and functional even if it's behind my butt."
I mean "polygons all around me so when I look down at my butt by panning the view or playing in VR I don't see holes in the plane."
This has already been hashed out all over the place in the old Pucara topic, but what it boils down is many of us free-look around the cockpit, either via VR or mouse-panning, and just want something there to maintain the sense of disbelief. It can be the most basic cockpit-colored set of polygons, just not a big gaping hole. With the way the views are implemented in MSFS, I think even fewer people use snap views. People on a game controller have a panning view by default.
But those same Xbox players are likely to be happy with Ctrl-EZ levels of details on inexpensive planes -- this hardcore flight simmer is for many aircraft.
Your hardcore rivet-counter is going to be looking at stringers and control wires and all that crap. The vast majority of players are just going to be happy with something that looks convincing and complete and is exciting to fly.
In the meantime, I am very much looking forward to the detailed Spit. I have a bunch of those already between IL-2 and DCS, but I'll happily buy it to support AH's efforts because I've been a fan since I got my Gulfhawk back in the FS2004 days.
The likelihood of a spitfire coming to MSFS is low due to the communities almost dislike of warbirds or odd ball or vintage aircraft ( it is true a Cessna will outsell a spitfire 2:1 or even 3:1 ).
I'd be careful about making that assumption. I would guess the market has changed a lot for MSFS vs. the people who were flying the old sims. Lots of new blood, many of them coming from gaming instead of avaiation. And once the Xbox folks join in, more action-oriented planes might very well jump in popularity.
As for Ctrl-EZ, I keep tellin' ya, I am the market. I used to LOVE the old Alphasim planes -- good prices and enough detail to be convincing while I'm flying, but the cockpits on those old F7U, F4D, etc, planes were pretty darn simple. Bought most of them, though, and had no complaints. I'm happy with the cockpit detail below, for the most part, just don't want holes.
Good grief!
Is that the ancient and awful Matchbox Spit 24!
Well, one thing is for sure.. I personally dont intend to spend my entire time in FS2020 flying a damned cessna, and this goes a very long way to correcting that glaring oversight..