MCDesigns
Charter Member
Thanks Huub, I actually think I got it to work. i did a large chunk of desert in Libya, and set the airfield down in elevation so that you can see the sand dunes around you, this way it doesn't kill the immersion at runway level and there is plenty of photoreal around to drive your tank or jeep and still be immersed. I did blend the photoreal with the default even though i didn't want the yellow tint, but I also upped the contrast more to bring out the dunes, so that worked out for this allied base. Then I found a nice oasis in Algiers and added it to my base photoreal and added some subtle other color changes and tire markings going around the base in the sand and it looks fairly decent. I also opted for a ground poly runway as it just needed that much detail, I'll deal with the P3d thing when it comes up.
Now I gotta come up with a battle scenario. I have some wrecked versions of the tanks and the dodge 6x6, some with fire effect. If I can just get proximity explosions to happen when the plane flys over, it will look like tank fire.
Now I gotta come up with a battle scenario. I have some wrecked versions of the tanks and the dodge 6x6, some with fire effect. If I can just get proximity explosions to happen when the plane flys over, it will look like tank fire.