I could be wrong but iirc this is a FS9 model and won't work in v4Hi,
Has anyone managed to get the Sky Sim Sea Vixen to work in P3D V4.3?
If you can re download your CS 727, and walk me through it, I will most appreciate it. I actually have working cockpit gauges - its only the control animations that are faulty.
Best regards,
Bill
If you can re download your CS 727, and walk me through it, I will most appreciate it. I actually have working cockpit gauges - its only the control animations that are faulty.
I would like to know what aircraft in the Virtavia inventory work in P3Dv4 please?
Pretty much all of the Alphasim/Virtavia line will work. For sure those currently on sale and any not on sale usually do as well if, as expat said, they are native FSX.Have not had problems with my fave AS/Virtavia planes. I just drag & drop them into P3Dv4 and see if all or some bits show up. NB: don't bother if it's not a genuine native FSX model. Also, if the panel has any .dll or .gau suffixed gauges that will cause problems, though I have salvaged certain aircraft with swapping out those problem gauges with 64 bit compatible ones from here and there.
I fly regularly the A-3, A-4, RA-5C, FH-3 Demon, Skyray, F-4 Phantom, F-8U Crusader - but all with FSX native models of course.
RAZBAM's TacPack A-7D/E seems to work alright in P3Dv4.
Dave
If you can re download your CS 727, and walk me through it, I will most appreciate it. I actually have working cockpit gauges - its only the control animations that are faulty.
Regarding that model, there are three red warning letter lights, center front console, that stay lit. Do you have the same issue? Thx, NC
I see in the description of the Caribou
- Note : FSX version is a portover of the FS9 version, so NO self-shadowing, bump etc
so it's an FS9 model and won't work in V4, you want to look for those that say:
- full native FSX model with all FSX features (bump mapping, self-shadowing, bloom etc)
I have over a dozen Virtavia FSX models I use in V4 and they all work well.
I do have this issue, but as I also get it in FSXA and P3Dv3, I tend to ignore it.
Dave