Akemi Aichi E13a1 Jake revised UT

Akemi Aichi E13a1 Jake revised UT 1a

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Captain Kurt

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These are UncleTgt's work, I'm just adding them to the library.

Akemi Aichi E13a1 Jake revised UT.zip - Akemi Aichi E13a1 Jake revised UT.zip

Akemi Aichi E13a1 Jake revised for CFS2 by UncleTgt

This is a revision of Akemi's Aichi E13a1 Jake for CFS 2. The model has ben tweaked with a blue/green glass colour & slight changes to sheen using MDLmat. Both glossy & dull mdls are supplied to better depict the polished alum & later painted finishes used by these aircraft.

A new airfile has been developed, & the dp file also has been developed with more visible damage effects, & reads in English instead of japanese. The textures have...

Read more about this resource...
 
Last edited:
These are UncleTgt's work, I'm just adding them to the library.

Akemi Aichi E13a1-N revised UT.zip - Akemi Aichi E13a1-N revised UT.zip

Akemi Aichi E13a1-N Jake revised for CFS2 by UncleTgt

This is a revision of akemi's Aichi E13a1-N Jake for CFS 2. I've configured it as a separate aircraft, although the base airfile & dp file are used as the start point.

The model has ben tweaked with a blue/green glass colour & slight changes to sheen using MDLmat.

A new airfile has been developed, & the dp file also has been developed with more visible damage effects, & reads in English instead of japanese. The textures have been...

Read more about this resource...
 
Last edited:
These are UncleTgt's work, I'm just adding them to the library.

Akemi Aichi E13a1b revised UT.zip - Akemi Aichi E13a1b revised UT.zip

Akemi Aichi E13a1b Jake revised for CFS2 by UncleTgt

This is a revision of Akemi's Aichi E13a1b Jake for CFS 2. I've configured it as a separate aircraft, although the base airfile & dp file are used as the start point.

The model has ben tweaked with a blue/green glass colour & slight changes to sheen using MDLmat.

A new airfile has been developed, & the dp file also has been developed with more visible damage effects, & reads in English instead of japanese. The textures have been...

Read more about this resource...
 
Last edited:
These are UncleTgt's work, I'm just adding them to the library.

Akemi E13a1 Jake skinpack1 UT.zip - Akemi E13a1 Jake skinpack1 UT.zip

Aichi E13a1 Jake skinpack1 for CFS2 by UncleTgt

This is a collection of early war repaints for Akemi's E13a1 Jake for CFS2. The textures are:

JII-1 - A search plane from the cruiser IJNS Chikuma, Pearl Harbour, December 1941. Pilot Akira Ito.

Z-1 - A search plane from the cruiser IJNS Chokai, Invasion of Sumatra, February 1942.

FII-2 - A search plane from the cruiser IJNS Haguro, Indian Ocean Raid, April 1942.

JI-4 - A search plane from the cruiser IJNS Tone, Midway, June 1942. Pilot...

Read more about this resource...
 
Last edited:
These are UncleTgt's work, I'm just adding them to the library.

Akemi Aichi E13a1 Jake skinpack2 UT.zip - Akemi Aichi E13a1 Jake skinpack2 UT.zip

Aichi E13a1 Jake skinpack2 for CFS2 by UncleTgt

This is a collection of mid & late war repaints for Akemi's E13a1 Jake for CFS2. The textures are:

JII-2 - A search plane from the cruiser IJNS Chikuma, Eastern Solomons, August 1942. Pilot Kzutoshi Fukujama.

JI-4 - A search plane from the cruiser IJNS Tone, Santa Cruz, October 1942.

P1-2 - An aircraft of 902ku based at Truk lagoon for defensive patrols during the summer of 1943.

380-02 - A search plane from the cruiser IJNS Mogami, Leyte...

Read more about this resource...
 
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UncleTgt updated Akemi Aichi E13a1 Jake revised UT.zip with a new update entry:

Contact Points revised to help with a/c sitting on it's tail after coming to a stop

Lately I've been using the E13A Jake I reworked back in 2020 & have noticed it does have a tendency to sit back on it's tail once you've come to a halt.

This tweak for the contact points will cure that tendency

The aft Float Points (2 & 3) have been moved further back, making it more stable on the water.

point.2=4, -9.02,5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 3, 0, 0
point.3=4, -9.02,-5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 4, 0, 0

I've updated...

Read the rest of this update entry...
 
UncleTgt updated Akemi Aichi E13a1-N revised UT.zip with a new update entry:

Contact Points revised to help with a/c sitting on it's tail after coming to a stop

Lately I've been using the E13A Jake I reworked back in 2020 & have noticed it does have a tendency to sit back on it's tail once you've come to a halt.

This tweak for the contact points will cure that tendency

The aft Float Points (2 & 3) have been moved further back, making it more stable on the water.

point.2=4, -9.02,5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 3, 0, 0
point.3=4, -9.02,-5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 4, 0, 0

I've updated...

Read the rest of this update entry...
 
UncleTgt updated Akemi Aichi E13a1b revised UT.zip with a new update entry:

Contact Points revised to help with a/c sitting on it's tail after coming to a stop

Lately I've been using the E13A Jake I reworked back in 2020 & have noticed it does have a tendency to sit back on it's tail once you've come to a halt.

This tweak for the contact points will cure that tendency

The aft Float Points (2 & 3) have been moved further back, making it more stable on the water.

point.2=4, -9.02,5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 3, 0, 0
point.3=4, -9.02,-5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 4, 0, 0

I've updated...

Read the rest of this update entry...
 
UncleTgt updated Akemi E13a1 Jake skinpack1 UT.zip with a new update entry:

Contact Points revised to help with a/c sitting on it's tail after coming to a stop

Lately I've been using the E13A Jake I reworked back in 2020 & have noticed it does have a tendency to sit back on it's tail once you've come to a halt.

This tweak for the contact points will cure that tendency

The aft Float Points (2 & 3) have been moved further back, making it more stable on the water.

point.2=4, -9.02,5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 3, 0, 0
point.3=4, -9.02,-5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 4, 0, 0

I've updated...

Read the rest of this update entry...
 
UncleTgt updated Akemi Aichi E13a1 Jake skinpack2 UT.zip with a new update entry:

Contact Points revised to help with a/c sitting on it's tail after coming to a stop

Lately I've been using the E13A Jake I reworked back in 2020 & have noticed it does have a tendency to sit back on it's tail once you've come to a halt.

This tweak for the contact points will cure that tendency

The aft Float Points (2 & 3) have been moved further back, making it more stable on the water.

point.2=4, -9.02,5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 3, 0, 0
point.3=4, -9.02,-5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 4, 0, 0

I've updated...

Read the rest of this update entry...
 
Lately I've been using the E13A Jake I reworked back in 2020 & have noticed it does have a tendency to sit back on it's tail once you've come to a halt.

This tweak for the contact points will cure that tendency

The aft Float Points (2 & 3) have been moved further back, making it more stable on the water.

point.2=4, -9.02,5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 3, 0, 0
point.3=4, -9.02,-5.33, -7.29, 2200, 0, 2.00, 0.0, 0.50, 2.5, 0.98, 0, 0, 4, 0, 0

I've updated all of the affected uploads at SOH, but assuming most people already have what they want, just open the aircraft.cfg using Notepad, navigate the the Contact Points section & overwrite point.2 & point.3 with the values above.

UncleTgt
OCT2026

I've attached a small zip detailing the changes made to this post for those that don't want to download everything again...
 

Attachments

  • mz_E13A1_contactpt_chgs_OCT2026_UT.zip
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I just tried to download the latest updates by searching the resources using the string "e13a" but the search results did not include these files. I had to come here to get the downloads I wanted. Why does a resource search no longer include these files ?
 
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Ro,

I just searched CFS2 Resources using "E13A1" & it found everything apart from the E13A1b.

This was probably because my naming didn't put a hyphen between E13A1 & b...

If I navigate to the relevant sections (Aircraft-Japanese or Skins-Japanese), they show at the top of the listing (as the most recent entries).

Or are you saying the relevant zips don't include the aircraft.cfg updates? I was sure I had updated them all, but it could always be "operator error"...
 
John,
thanks for the quick reply. I used the string "e13a" which fails to find your updated files, but, as you say, the string "e13a1" does find the files. Since both search strings contain a mix of alphabetic and numeric characters, I would expect both strings to give the same results. So I fail to see why adding the extra "1" makes any difference here . . .
 
Ro,

It's probably just down to number of/combination of characters?

Search algorithms seem to be a science of itself, what works on one site (or browser) sometimes gives significantly different results elsewhere, using the same search terms...

I think the SOH search tool is better than it was on the old site, but still quite limited.

I think the current tool here prefers using "keywords", which means I need to get better at adding more keywords when I upload stuff.:monkey:
 
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