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Albatross!! Albatross!!!

One way to get a quicker Panel-Load is to resize the textures - from 4096 to 2048 - you will have to resize the HU16_G1_T.dds and HU16_G1_L.dds .

Greetings :wavey: Dirk

Dirk,
I tried this out and it worked like a charm...Thanks a million for the tip, now I can finally enjoy the VC!!! :jump:


Bama,

I'm running nearly the same as you: XP Pro and a NVIDIA 6800 (256mb), the CPU is a HP Pavillion 1125c (640 Intel Pentium 4) with 4GB Ram and 226GB harddrive. I have the sliders set for med quality model and I get about a 1 second delay drawing the panel when switching from external to cockpit views. Cycling through the internal positions there is no noticable delay drawing the panel.

Tim,
Now that I resized the textures for the gauges like Dirk suggested, I'm able to get the same type of performance that you are describing! :ernae:
 
Weird,

I also tried resizing the two files, increased speed but the images themselves were so blurry, I couldn't tell what I was looking at...
 
Weird,

I also tried resizing the two files, increased speed but the images themselves were so blurry, I couldn't tell what I was looking at...

Tim,
Mine are a little bit blurry also but I can read them...small price to pay for me since I couldn't even get them to load before.
 
In which format do you save them ? DTX5.dds without mipmap should help - if you are interested, send me a mail and i send you mine to try out ....
 
In which format do you save them ? DTX5.dds without mipmap should help - if you are interested, send me a mail and i send you mine to try out ....

I saved mine in DXT5.dds but when I uncheck mipmaps, the gauges don't show up. The one I resized isn't that bad though...not quite as clear as the originals. I sent you a PM to try out your files and see if they appear any better.
Thanks!
 
HenryW.

Thanks for the response.

I was looking forward to it. Oh well.

Thanks for all of the other paints you have done.

VCN-1
 
Hello Capt_Bama - check your emails :wavey:

Dirk,
Thanks for the files, they work great! :ernae:
Okay, I need some advice on how you are saving files with DXTbmp. One thing that I notice with the liveries you and others are painting (as well as the ones that came with the model) is that they are very sharp and crisp. Mine are sometimes crisp but often get blurry…this is like what happened when I resized the gauges as well. What settings are you guys using in DXTbmp when converting the tga files back to dds? I am saving them as DDS DXT5 with MipMaps checked and 16 bit dither unchecked…”Box” scaling filter and “Sharpen Soft” processing.

I get the feeling it’s the MipMaps but whenever I try to save the files with this unchecked, the textures do not show up in the sim.
Any help would be greatly appreciated.
 
I save them as DXT5-Files- without mipmaps - (box unchecked) in DXTBMP. After that, i use imagetool to convert them to .dds-texture. For me, the "trick" is, to not save them directly from DXTBMP as .dds-file.

Greetings :wavey: Dirk
 
I save them as DXT5-Files- without mipmaps - (box unchecked) in DXTBMP. After that, i use imagetool to convert them to .dds-texture. For me, the "trick" is, to not save them directly from DXTBMP as .dds-file.

Greetings :wavey: Dirk

Dirk,
Are you saving the tga files as DXT5 "extended bitmaps" using DXTBMP with MipMaps unchecked? I can't seem to import them into image tool.
 
If you use Photoshop you can open a psd file with the image tool. Convert it to DXT5 and save as a dds file. Image tool automatically flips the image.

VCN-1
 
If you use Photoshop you can open a psd file with the image tool. Convert it to DXT5 and save as a dds file. Image tool automatically flips the image.

VCN-1


That's what I do and use.

Some more to download shortly

15stormoItaly.jpg

Alameda.jpg

Argentina.jpg

Brazil.jpg

RoyalThaiNavy.jpg
 
If you use Photoshop you can open a psd file with the image tool. Convert it to DXT5 and save as a dds file. Image tool automatically flips the image.

VCN-1

What Image tool software are you guys talking about? Could someone provide me a link to it?
Thanks!
 
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