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The Staff of SOH
I located another texture glitch. textures on the folding part of the gear door get moved down 10 pixels. I've tried everything from squashing that area to moving the texture up 10 pixels to deleting the part of the psd color layer that covers the wheel.. Nothing works.. I'd just like to know a way that i can fix it..
Pam
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My recommendation.. http://www.flight-manuals-on-cd.com/HU-16.html
I found them very informative and gave me the ability to fly the goat by the numbers. Much more satisfying and I don't seem to be suffering the issues others are having with trim. Of course, if you're climbing in the cockpit and slamming the throttles to full then who knows what might happen.![]()
What a pwetty pwane! One small not so far, it sits a bit too high in the water but that's a quick fix hehe. So far I'm happy with it and I am happy with the reasonable pricing!
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Hey Guys,<?xml:namespace prefix = o ns = "urn:schemas-microsoft-comffice
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I’m new here to the forums but I’ve been reading as a guest for a while and decided to join up. <o></o
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The Albatross is one of my favorite A/C (aside from the Goose) and I’ve been looking forward to picking up this model for my virtual hangar. I’ve had several issues with the model though, many of which have been resolved thanks to the information being posted in this forum (thanks guys).
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One issue that I can’t figure out is a glitch in the textures near the radome.
Here is a picture of what I’m talking about:
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Anyone have any ideas?
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Anyways, if anyone has any information pertaining to the radome glitch, I’d sure appreciate it.
Thanks!