UncleTgt
SOH-CM-2026
OK< i will look for the landclass and waterclass thanks.... do they include the textures we see mentioned in the thread here?
PS...i looked in the landscape forum on this site and there were only four threads and none were on the Aleutians scenery...is it somewhere else? thanks...i would really like to contribute some sceneries to the area as i have some Aleutians campaigns that i am doing but need the japanese and US facilities on the islands to do it...but to do it right so others can enjoy it i need to be able to get the best land layout possible. thanks. ...
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Cris, I think this is the post with a link to Rhumbas "new" Aleutians base scenery...
http://www.sim-outhouse.com/sohforums/showthread.php?t=44572&p=500605&viewfull=1#post500605
The pics use a reworked "tundra" bmp series (009b2su1 to 7). As yet still unreleased. Inbetween things I'm trying to work up to an Aleutians specific landclass texture set - we don't want the rest of the PTO looking like this!
The snowcaps are from my CFS2 enhanced expansion, the rest is Dvslats CFS2 enhanced.
Generally, I'm working by following the teachings of Jean Bomber. My methods for working on individual bmps are described earlier in the thread. My preferred editor is Paint Shop Pro 8, but any graphics prog that handles layers will suffice. All the other tools are Martin Wright creations -pop by his site & get BMP2000 to view & edit the CFS2 terrain files. You'll need his DXTBMP if you're considering making blended backgrounds for airfields/ ports, & Derek Leung's FSSC if you're going to do fancy stuff with A16N flattens or create airfields from scratch.
If you're interested in G2K work & creating from scratch, look at the old threads by Jean Bomber in the landscaper's forum. That's how I got started.
PS check your PM

