FS04/FSX style [piston engine] is not used in CFS2.
I beg to differ. This modified section is taken from my "stock" Corsair:
[piston_engine]
power_scalar = 1.10
cylinder_displacement = 205.821429
compression_ratio = 7.5
number_of_cylinders = 18
max_rated_rpm = 3700
max_rated_hp = 3200
fuel_metering_type = 0
cooling_type = 0
normalized_starter_torque = 0.033
turbocharged = 1
max_design_mp = 54
min_design_mp = 9
critical_altitude = 29500
emergency_boost_type = 1
emergency_boost_mp_offset = 10.000000
emergency_boost_gain_offset = 47.660000
fuel_air_auto_mixture = 0
auto_ignition = 0
max_rpm_mechanical_efficiency_scalar = 1
idle_rpm_mechanical_efficiency_scalar = 1
max_rpm_friction_scalar = 1
idle_rpm_friction_scalar = 1
emergency_boost_duration=600.00000
And mind you, in the sim, the flight model answers to
every entry of this section. Been at this for years. I also added a corresponding Propellor section to complement these power settings:
[propeller]
thrust_scalar = 1.432
propeller_type = 0
propeller_diameter = 13.33
propeller_blades = 3
propeller_moi = 53
beta_max = 65
beta_min = 15
min_gov_rpm = 405
prop_tc = 0.01
gear_reduction_ratio = 2
fixed_pitch_beta = 30
low_speed_theory_limit = 80
prop_sync_available = 0
prop_deice_available = 1
prop_feathering_available = 0
prop_auto_feathering_available = 0
min_rpm_for_feather = 700
beta_feather = 88.5
power_absorbed_cf = 0.9
defeathering_accumulators_available = 0
prop_reverse_available= 0
minimum_on_ground_beta= 0.000
minimum_reverse_beta= 0.000
rotation = 1
These settings, combined with a rock solid dp and corrected guns dice, makes my stock Corsair a legend around
Bearcat Hangars and the scourge of the IJN
P.S. Feel free to sample...
