David Robles FSX
Charter Member
I was recently asked "Where can I get the ARNO's program?"
So here is the link:
www.scenerydesign.org<strike></strike>
Happy New Year everyone! (a little late, but Happy New Year!)
Respectfully:
David.
So here is the link:
www.scenerydesign.org<strike></strike>
Happy New Year everyone! (a little late, but Happy New Year!)
Respectfully:
David.
FSX requires a animated prop disc in the model, then there seems to be some other materiel handwavium to get things showing and vanishing in the right places. So, a propeller is going to require a pair of animated disc's with the fast and slow prop blur, or at least one for fast blur, the existing prop animation gives the start and stop rotation. A rotor, depending on animation requirements might need two or three different animated disc's and/or custom coding for various blurs and coning-droop. Not impossible, I think, but I'll wager you'll tie your uvula to your outflow valve at least once, if you can avoid taking a nine-mil pill in frustration. I have no idea why I think this is a relaxing diversion...except in comparison to coping with third world ATC...