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Beach waves and waterfalls?

DaveKDEN

Charter Member
I guess it's self explanatory, but I'm curious if the AI engine in -FS24 will be able to generate them on the fly... The ability to do such a thing would really turn the FS simulated World into a dynamic one.
 
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World of Warships has waterfalls and beach action that are very good. I don't think MS is quite there yet, even with 2024. The previews for 2024 of water look like the same old 2020 animations.
 
Really, you jumped from FS9 to MSFS2020?

Must have been a helluvah change!!

I got a little burned out after a few years and just lost interest. Then the pandemic hit and right after that, I started hearing about an all-new flight sim. I used my stimulus check to buy a gaming laptop and installed the sim on the day after its release. And yeah - what a difference in the graphics! I see people complaining that some minor detail isn't quite up to some standard, and think about how far ahead it is from what I used to fly!
 
Wow, you didn't even have FSX and then several months later the release of the coveted "Acceleration pkg".

.... then no stick time in any of the P3D versions? (What a group of stinking butt folks ... "this is for only serious flight training for real world pilots!" and is not to be used for entertainment purposes!
.... then explain to me why it had bathymetry, a soldier in camo, and an Ohio class "boomer"?

MSFS is generations ahead of those "sims" ...... I don't know nothing about X-Plane.

- Don
 
Too funny! I love that I am just now discovering FSX's modularity and basically experiencing it for the first time. Literally I spent the last few months trying out about damn near every add on plane released over the last 20 years. It really was a unique way to approach FSX. I am now obsessed with scenery design, and AI flight planning.

But call me weird, but there is something satisfying FSX/FS9 scenery. Simple, but satisfying, idk why, it reminds me of one of my favorite generations of gaming, blocky polygon buildings, trees, etc.
 
Too funny! I love that I am just now discovering FSX's modularity and basically experiencing it for the first time. Literally I spent the last few months trying out about damn near every add on plane released over the last 20 years. It really was a unique way to approach FSX. I am now obsessed with scenery design, and AI flight planning.

But call me weird, but there is something satisfying FSX/FS9 scenery. Simple, but satisfying, idk why, it reminds me of one of my favorite generations of gaming, blocky polygon buildings, trees, etc.
I loved FSX and P3D for similar reasons. Became so obsessed with adding scenery objects and building AI flight plans I hardly ever flew! The open source files basically meant modding the hell out of all the aircraft. Things like adding extra smoke to the 104's and building container revetments for AI Harriers at Bagram stick in my mind!...
 
At least in terms of the Alpha, I did not see any ocean waves. I landed on Ocean Beach on San Francisco and took a look with the Drone, it did appear pretty static, like someone had taken an aerial photo of the coastline.
 
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