Blackburn Beverley Uploaded

I initially thought that the M= on the tool tip for the condition levers meant that I had to (left) click somewhere in the middle of the levers themselves:banghead: hehe.

Regarding the red beacon on top of the fuselage: Is there anyway to prevent the cockpit flashing red also (apart from switch the thing off! :playful: ) thanks. EDIT - perhaps altering its position in the config file, but then that would move it away from the beacon on the model I presume?
 
Indeed, I seem to have mixed up a few things, too many paints at the same time, I do apologize!
I never use thumbnails, and I forgot to delete them here. But I hope the final textures were OK?

Yes, well up to your usual standard. Thank you for creating them.
 
I initially thought that the M= on the tool tip for the condition levers meant that I had to (left) click somewhere in the middle of the levers themselves:banghead: hehe.
Regarding the red beacon on top of the fuselage: Is there anyway to prevent the cockpit flashing red also (apart from switch the thing off! :playful: ) thanks. EDIT - perhaps altering its position in the config file, but then that would move it away from the beacon on the model I presume?

Yes, you can do that because the beacon is both hardcoded in the model and a light effect in aircraft.cfg. So if you disable the effect in airaft.cfg you lose the reflection in the VC, but the hardcoded light will still be there.
 
The texture for 47 Sqdn is just fine thank you Jan. The ground crew have worked very hard to get a shine like that on it.

Den.
 
John, thank you for the Arabco livery. It's my favorite movie.



Captain Towns thinks we will be in Benghazi by late afternoon. After all, it's just a routine flight across the desert...

FLJR6rc.jpg
 
Any chance of textures for F.S.X.

a. Thanks Nagpaw and John for the great Arabco, and Silver City textures. I am stuck with FSX Acceleration for the next 12 months. Is there any chance of these textures for FSX,

Best Regards.
 
Catboat,

All my works, including the Silver City textures, are for FSX :encouragement: I never made the jump to P3D, and now I’m waiting on FS2020. Let me know if the textures don't work (although I’m not seeing them in the library yet).
 
I don't have FSX any more, but I see no reason why mine shouldn't work

I can confirm that they work very perfectly in FSX - I have installed your Beverley textures as well as many of your P3D repaints for other aircraft in FSX and I don’t think I’ve had a problem with any of them. Many thanks for all your great work which I really appreciate.

Bill
 
Beverley Update - V1A

Just uploading to the Library (also to Flightsim.com): Version V1A (full package to replace V1).

New or revised features:

- black square on tailplane of FSX model removed
- BOOST gauges replacing MAPs as discussed in this thread
- Power Placard with recommended Boost/RPM settings added to main VC panel, also copied to checklist
- increased fuel tank capacity
- max RPM raised to 2800
- revised Readme Notes

Hopefully available soon!

--Manfred
 
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British Air Ferries Beverly

Just uploaded, another fun what if scheme. This time what if British Air Ferries had used this as well as the Carvair to haul cars and cargo across the channel.
 

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The Update Works Great...And Another Texture Set

Manfred,

I just reinstalled the update and can report that everything works fine. Brilliant! What a wonderful piece of work. I don't remember what you said, and I can't find the discussion up-thread anywhere: is there any plan to remove the cargo doors and install air deflectors for heavy equipment dropping? No big deal...just curious!

And here's my latest paint. XM107 of No. 84 Squadron, circa 1964. This is the first time I've tried to reproduce an actual non-fictional aircraft color scheme. What fun! I just uploaded it here, and I hope everyone likes it. Again, please let me know if you see anything wrong or something upon which I can improve!

Edit: I uploaded the wrong photo! The colors in this screenshot are distorted and not accurate of the actual textures!

:wavey:
 

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If you want a good flight, try Beihan ( a default FSX airfield ) Yeman (Aden) 200 miles north of Khormaksar, close to the Saudi border, the British had an outpost there with a long runway, regularly resupplied by Beverly's. long enough for the occasional 8sqn Hunter also, If you have a good mesh of the area, there's some rather large mountains around the area.

bit more info here--
https://southeastbranchadenveterans.wordpress.com/rod-macarthur-1964-65/

PS, Im looking at the screenshot of the Argosy next to the Beverly, either there's a problem with the scale of the Wheelbarrow, or the Beverly was even more massive than i realized :biggrin-new:
 
Just grabbing the latest Beverley now.

Ian - I'd taken off from the stock Aden in FSX:SE whilst testing the Beverley. Thank you for providing info for a more purposeful flight and the link to some wonderful colour photos! Incidentally, what would have been a standard route for getting a Beverley from the UK to Aden in the first place please, if anyone could point me in the right direction (yes, I know.. south south east! :a1310:)
 
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