• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

British bombers? You bet, with a little help!

I'm still on this, and this time I will finish it. Redoing the anims. after moving the parts back in line.

After this version is done, mdl in a day or so pending any feedback? Need to look into dp, etc.

Plan on a version with flame dampers and another with torpedo set up. Will be adjusting Mortons texs to suit, he previously gave permissions, but that was so long ago, so if your still here mate, is it still okay?

Jamie
 
Reply...

Jamie,

I am really excited by this, and applaud your efforts. Maybe I can get a few people on board to help you with the .dp work. (One good friend in Iowa comes to mind...If it needs tweaking, he will come)
 
Okay,basic model done. Here it is. Can someone help me out testing? Now It's done, I'm going to invest sometime getting CFS2 working so I can join in. All testing so far has been in ACM and FS9.
 
Just had a quick go in Quick combat, 8 plane formation with complex weather and as many settings as possible maxed, was getting 30 FPS. (My pooter is very average and it's been on a while)

Overall a success already! Looking forward to having a proper go
 
Reply...

Jamie,

The model is fine, She's getting excellent framerates now. I still think the airfile needs some tweaking, though.
 
Have to agree, she's giving good frs even on my middling rig.
I'll have a shot at a .dp if you want. Which weapons are those preferred these days?
 
The files that come with the original conversion would be a good starting point for dp and airfile, etc.

http://www.sim-outhouse.com/sohforums/local_links_search.php?action=show&userid=145&sort=d

I cannot remember who did the airfile work. I'm not really the best person for that kind of work. The original airfile is contained in the file above, along with the tweaked CFS2 one.

As for dp, this version should not have a torpedo, I'll do a separate model for that hopefully. I did a model that showed up in dped (FS2000 or something*) I'll dig it out. Unless there is a newer version that shows proper CFS2 models? As for weapons, I'm WAY behind with that, I wouldn't know what is the accepted norm these days. Ged's weapons were the choice originally for early war Brit bombs (tan and sleek), late war (green and fatter), not sure anymore.

Jamie

*transplant in for dped work then take back out when done - View attachment 73399
 
Reply...

Jamie,

Send a PM to sc7500 regarding the .dp loadout and weapons.
 
Test Pilots - To The Flight Line !

Here ya go, kids - AIR / DP (With Mk XII Torpedo) / MDL / CFG File.

Drop it in and see how she flies !
SC
:kilroy:

NOTE: I have corrected the DP file entry for the torpedo and forward gunner, and removed the [Floats] Contact points for use as a ground-based aircraft. The engine would not start in the original AIR configuration - now it does and flies fine.

View attachment 73405
 
Oops

...Here ya go, kids - AIR / DP (With Mk XII Torpedo) / MDL / CFG File...

I inadvertantly downloaded and modified the WRONG AIRCRAFT from JD's link - Where can I find a link to the correct [and complete] Hampden ?

SC

:kilroy:
 
I inadvertantly downloaded and modified the WRONG AIRCRAFT from JD's link - Where can I find a link to the correct [and complete] Hampden ?

SC

:kilroy:

Hi SC
The Hampden is the second airplane on the list, right below the Walrus. If you get to the Spitfire trainer then you have gone too far.

JD - I took your Multires model and dropped it in to the pack, it works pretty well in CFS2. There is one texture mapping issue which I saw, the crew uniforms aren't mapped to a texture although their faces are. I dropped the original model back in to verify and there is a uniform texture there.

Gavin
 
Gavin,

the original textures are slightly different to the new mapping. I did attach them earlier in the thread, just one set though of my basic WIP version. I had deleted this attachment just before I put up the new model alone, forgot about the different mapping.

I'll work at getting a set knocked together.

Jamie

EDIT: View attachment 73440

steal the texs from this. unfinished but mapped right.
 
Textures ?

Would this texture difference account for the Hamp causing a CTD with a memory mapping error ?

'Cause that's what happens when I attempt to load this plane for a test flight...

SC

:kilroy:
 
How is this project progressing? I've found that FSDS will actually compile models again after upgrading my PC but all of my saved source files were lost in the shuffle ( I re installed FSDS & neglected to save the old source file folder :banghead:).
 
OW,

not sure, I'm not getting anywhere getting CFS2 to work properly, mainly due to real life and school holidays, etc.

Is anyone else getting CTD's? No CTD's here.

I'm still using my old dp as I'm far behind the latest and greatest regarding weapons, etc. I need to wait until I have more time.

I was waiting for some more feedback, what needs sorted, etc. dp and airfile obviously. What is the standing at the momment for tail-wheel steering, AI need full castoring to land and stop correctly IIRC. This makes ground handling trickier. Differential brakes and/or throttle control for player. There is a gauge that throttles your engines automatically for you when using rudder on the ground for FS9, dunno if it'll work in CFS2 though.

Jamie
 
No CTDs with the Hampden on my rig so far. What is the progress on the other bombers- Whitley, Wellington & Manchester?
 
OW,

at what state is your Hampden? Are you using original files as a basis? Have you applied the newer textures I attached (ie. is the internal textured?), are you using the original dp or SC's new one? He is reporting CTD and I presume he is using the new one.

I have no hand in the others, but would be willing to help once I get the decks cleared.

Jamie
 
Hi Guys,
Yes, like Jamie, life takes over sometimes or a lot in my case over the past 18 months. They are being done, slowly but surely. Winter's here so hopefully have more time!

The Manchester's been sitting there for a long :)redf:) time, needs very little.

I've also done lots to the Welly, for the standard MkX and various Coastal Command versions.

I've not touched the Whitley MkV and VII, so please be my guest and 'fill yer boots' OW.

Cheers

Shessi
 
Reply...

Shessi and others...

Not to poke the bear...but any movement here? I haven't lost interest in this, and anything I can do to help...:kilroy: :wavey: :wiggle: :bump:
 
Back
Top