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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

    Post 16 Update

    Post 17 Warning

Calling all Sub Hunters to The Sub-committee

View attachment 78480 This is the hold up. I keep falling into techniques, and speed reading years of forum posts, then "AAHHH! thats how they do that!" and have to go back and re-massage models. HOTEL class SSBN, hard decks, with shine and what not, new textures. What a difference!
View attachment 78481 and a GUPPY II SSK.
 
Nimrod

Man oh Man!!!


Warming up the P2/P3/Nimrod/Il38!!!! I'm looking forward to this!

Jonathan

(Hope there are enough parking pads @ RAF Kinloss)

Me too Jon, It's my Nimrod so if it needs tweaking in any way just ask. Always been my favourite area of military aviation and was lucky enough to get 201 to take me up to see how it's done. Can't wait to join in some fun. I do already have AI subs transitting on the surface and one at periscope depth, they use the AIBoats program following Google Earth tracks. It's good but a tad unrealistic. The only problem I've discovered with using it in a multi-user environment is synchronisation of the various PC's. Failure to be exactly synched puts the subs in slightly differing locations.

Brian
 
Brian,

I fly the Nimrod regularly. Wonderful machine you made. Thank you! I also fly my Neptune MR1 (P2V-7 dressed up as an MR1) and the Shack MR3. Also been known to do a little sonobuoy dunking in Seaking or whatnot.

Jonathan

p.s. Any chance we'll be able to hunt subs with a Wessex?
 
And Brian, thank you so much for the Nimrods. Been flying your mighty hunters since fs2004, the latest iteration has to be one of the smoothest flyers and nicest airplanes to shoot landings in. I just love going and banging bumps and circuts with that one . Its also one of the only models I fly exclusivly from the VC instead of locked spot.
 
Does anyone have any good ai tracks for ai nimrods? I recently purchased Scotflight's RAF Collection with Kinloss, Leuchars, and Lossiemouth. I lost the ai doing traffic patterns there but I wondering if there are any ai flightplans and the like for actual patrol routes, both for Nimrods and Shackletons....

Thanks for all the hard work so that schleps like me can play!

Jonathan
 
I have modified a couple of default tracks to use the Nimrod as AI but what I think we need is a means of driving the AI aircraft from point to point without the need for airports. If anyone knows how to do that we can be in business.
 
heh.. I wish our systems were sophisticated enough that we could simply release the subs into the FSX world and roam wherever they wanted too, while we hunted them down.. But, I dream..
Oh well..
 
heh.. I wish our systems were sophisticated enough that we could simply release the subs into the FSX world and roam wherever they wanted too, while we hunted them down.. But, I dream..
Oh well..

Well, I took an SH-60B up and found a Foxtrot on the surface and using the CS Weapons Pack put two Hellfire into it within a range of 5mi. The Foxtrot running submerged had to be attacked with 2.75 FFARs at about 1 mile or less and it still managed to live. I found that the weapons don't/can't lock if the target is underwater even if you can see it's periscope "feather". Now if we can get a Mk46 torpedo for that addon.
 
:applause::applause::applause:
BRAVO_ZULU_BRAVO_ZULU_END_X

I've some ASW torps on the go. I've been noodling with a way to use a shell splash effects trigger to see if I could get a torp to go off when it crosses the subs T.
I am already using that method to make a 'seamine' that can be dropped in a field, and will detonate when a user piloted ship runs over it, or 'swept' when a user aircraft overflys at low altitude, but so far, they ignore AI ships. Idealy, when I figure out how scorpio999 got his AI AKULA to submerge and surface, I'd like to explore the idea of a torpedo gauge that would 'detonate' when in the kill zone of a sub, and stop it so it would surface. All the bits are there, just have to suss out how to programe it. Some day.
Glad you're having fun!
USN/NATO/SETO/Non-aligned sub pack uploaded a while ago at simvee, going to upload it here as soon as I'm done here. Should be up on the 'morrow.
 
Hi Lazarus,

there appears to be a problem in the library with the US NATO sub pack. When you download it from SOH the file you get is actually the RN fleet you uploaded as well. So this one appears to be in the library twice! Could you check that?

Seawing
 
I and I and Murphy strike again! Right you are. Reuploaded the right zip(crosses fingers). Sorry guys and gals and Rami.
 
No way! Really!. Coo! I started on a -280 hull, no further along than that. Off to look! Thanks for the HU
 
An update on some projects. FIG's for JULIETT class SSG and Upholder/Windsor class. Not a sub, unless you go and poke holes in it, Jaingwei class FFG. A bit to go, but almost ready for some beta testing.I am really rather pleased with the way the juliett and Uboat are going, both of those(and Astute) have deceptively complicated hull forms, and the Julietts limber holes, blast vents and the amount of the inside of the boat you can see from OUTSIDE the boat. I've the Juliett in sub assemblies (pun there) for a version in launch configuration.

View attachment 80639View attachment 80640View attachment 80641
 
BETA stuff

View attachment 80650

View attachment 80651

BETA stuff, and a opfor surface unit to practice ASUW tactics on. The JULIETT has her masts and whatnot, and there are 2 models, one has attached bow and stern wakes and smoke effects, and runs at surface flank, the other has no effects and is loafing at 12 kts, both the same model. The UPHOLDER is a place holder for the RCN nutters. She needs all her small bits added and some reshaping. The JIANGWEI class FFG is landable. I am going to have to revisit models and add the attached effects. They seem to add a bit to the look over all.
Now I must retire for the evening. Cheers all.
 
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