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Captain Sim 707 in P3Dv4

expat

Charter Member
Now before anyone gets too excited or I mislead anyone, this is with the existing FSX exterior model merged with another VC. However, as others may know, this doesn't overcome the CS anti-piracy feature that removes the landing gear and disables the control surfaces, which is a bit of a show stopper. I got her to fly by slewing her to a cruise altitude with the AP pre set. You can also see an access panel open under the cockpit - part of the anti-piracy thing. I do hope they update this model - it's quite pretty - to 64 bit and wish there was a workaround to use another VC (e.g.a the Aerosoft DC-8 or freeware 747) in the meantime so all of us that paid for the FSX model could make some use of it.

j77O1l5.png
 
As I also cant overcome CS system protection, I have moved by Model X HJG 707's to P3D V4, non PBR Format and merged CS707-300 cockpit with them. Then replaced most non working gauges with working ones. So I . for me, can fly more serious 707's in P3D

Till whenever CS makes the switch ( same for 727 but more far away

Roland




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Captain Sim made some great aircraft for FSX that for some reason, they never updated to P3D. Their B-52 is only one that is remotely like the real one. I would kill for a study version of this iconic aircraft. No one seems to give it much love.

since I spent years in SAC, I would love to see decent models of the KC-135, B-47 and an upgraded version of the available B-58 (FSX one is really great) as well as a FB-111. These are important aircraft of the Cold War and should not be forgotten.
 
I have moved by Model X HJG 707's to P3D V4, non PBR Format and merged CS707-300 cockpit with them.

Roland, did you convert the HJG models with MCX yourself? If so, nice work + were there any issues, e.g., with animations?

Would like to have any of their USAF RC/EC/KC-135 variants to fly in P3Dv4 with a merged VC.
 
The B58 Glowing heat fly's very well in P3D V4.5

EC-135C you mean that ?

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Roland, did you convert the HJG models with MCX yourself? If so, nice work + were there any issues, e.g., with animations?

Would like to have any of their USAF RC/EC/KC-135 variants to fly in P3Dv4 with a merged VC.

Yes there are some issues. and yes I did all by myself ( and had Tom Gibson Calclassic help )

Rear elevator trim works odd-->you have to fix** the main fin eventually
usually Thrust reverser 4 has wrong code
on the elder ones Rudder animation need to be revesed
And biggest issue-->Flaps works in wrong direction.Only fix is go to 3 steps and allign sequence 0°,15°,30° of fix** them
Glass transparency is still a lottery game
other then this easy

I never did EC-135 as I am more in passenger planes- but I will try once

Which VC do you use ?


fix** make it non moveable
 
I never did EC-135 as I am more in passenger planes- but I will try once

Which VC do you use ?

The EC-135 in your photo is good!

I could use the default 747-400 or the Aerosoft DC-8 VC's for example, but also interested in your panel.cfg for the CS 707 VC with gauges that work in 64 bit.
 
Exterior CS707 mdl used with a different VC

Now before anyone gets too excited or I mislead anyone, this is with the existing FSX exterior model merged with another VC. However, as others may know, this doesn't overcome the CS anti-piracy feature that removes the landing gear and disables the control surfaces, which is a bit of a show stopper. I got her to fly by slewing her to a cruise altitude with the AP pre set. You can also see an access panel open under the cockpit - part of the anti-piracy thing. I do hope they update this model - it's quite pretty - to 64 bit and wish there was a workaround to use another VC (e.g.a the Aerosoft DC-8 or freeware 747) in the meantime so all of us that paid for the FSX model could make some use of it.

j77O1l5.png

Hey Roland,

In an almost similar situation, I am able to fly it using the Just Flight DC-8-30 (by choice, finding it closer to the original 707 cockpit layout)VC.
It can be operated in any phase of the flight using the autopilot.
What I don't get is:
a. manual elevator/aileron/rudder authority
b. lack of animation for spoiler and any of the control surfaces
c. visible landing gear

You said you have a FSX native converted version of HJG 707 ?
would like to share it ?

HB
 
I don't have the E-3 extension but presumably the same thing would work with the 707-300 model? Can you share how you did this?
 
First off, I will provide the disclaimer, this was done for personal use, etc since Captain Sim still sells it. I had to alias the deafult FSX747 VC due to Captain_Sim.x707.sys.gau. The exterior model had to be converted from the fsx .mdl to a p3dv4.4 .obj. I then converted that back to a p3Dv4.4 .mdl and was able to retain the animations as well as add pbr textures.
 
Thanks - curious to know why change first to a scenery object before converting to a P3Dv4 model?
 
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