Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.
Please see this thread for updates. Update Thread
SOH ADMINISTRATIONExcuse me for butting in here guys. I just put together a little test mission with 3 of each of these factories and attacked them with bombs, rockets and cannon and in all cases I could destroy them without any issues. Observing the damage concurring, it's apparent that the effects in these two .dp's are very complex compared to other building damage effects and they go on for a long while, again comparatively.
So in an fairly isolated scenario where there is little else going on during the damage occurring, they don't cause CTDs.
That leads me to speculate that when these damage effects are called in a scenario loaded with other effects occurring, lots of objects to render, etc., the call for the damage effects in these two buildings are simply overloading the computer RAM - or perhaps the CFS2 game engine - and a CTD is the result.
Rami, you don't say how dense the scenario setup is like that these CTDs are occurring in is, but try this as an experiment. Copy the .dp's from the stock factory buildings and rename them as the Wolfi factory building .dp's and temporarily replace Wolfi's with the renamed .dps. Then run your test missions again and see if CTDs still occur.

"A sandwich and a cup of coffee, and then off to CFS2-land, where all is sweetness and delicacy and harmony, and there are no crashing-to-desk-top clients to vex us with their conundrums!”



One could add that this is also about users of all ages helping to fill in knowledge gaps and asking for assistance.

Good evening,
At the request of several users, here is a thread for us old hands to give the youngings some advice, and for the newbies to ask the Ben-Gay crowd how do do things in CFS2 before the cobwebs set in.
So have at it! If there are any posts of threads that should be added, give me a heads up.
Yes we needed a sticky for our collective knowledge base. 