Cntrl/E pilots please read...

bazzar

Charter Member 2018
As we move inexorably toward a new and exciting phase in flight simulation, we, at Aeroplane Heaven, have been thinking hard about how we can continue to have a presence for our brand on “older” platforms like FSX. More importantly, how we can continue to supply and support our loyal and valued customer base, especially in FSX.


We have understood for some time now that there is a sizeable core of flight simulation enthusiasts who feel that they have no need for complex add-ons requiring extensive learning curves just to go flying. Also, an awful lot of people no longer have the budget to pay for this complexity with the ever- escalating prices being asked for such productions.


So, how can we continue to deliver high-quality productions for this sector of the market alongside our continuing schedule of product development and release?


We are very excited to announce a totally new concept in flight simulation:
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Ctrl/Ezy (Control Easy) has been designed to deliver the very same type of high fidelity, high quality product you will find in our regular releases but with some major differences. And because the production timelines for these models are much shorter, we will be able to make more, faster.
The exterior models are produced with exactly the same levels of authentic detail and finish you will find in our “front-line” products.

Each model will have a fully rendered virtual cockpit (in PBR for P3DV4.5) but created with a significant difference.

The cockpits of Ctrl/Ezy models will be driven entirely by stock keystrokes without the need for special coding. Cockpits will not need multiple clickable objects – instead, letting your programmed sticks and quadrant hardware do the heavy lifting!


Think of the old days of FS when 2D panels were the order of the day. Transpose that concept into 3D and you will have a basic understanding of what a Ctrl/Ezy cockpit is all about.


So, now you can enjoy your favourite aeroplane subject to the full, explore the subtle detailing and beautiful finishes of the model and experience the simple joy of jumping into the cockpit and just going flying. No complicated start procedures, no lengthy learning curves and best of all, school’s out -no hefty manuals to study!


Flight dynamics, sounds and effects will be the same as you find in our regular releases – all authored with the utmost authenticity.

Ctrl/Ezy will be produced for FSX and P3D and P3D models will have full PBR materials and textures inside and out.

All Ctrl/Ezy products will have just one single price -$19.95.

It doesn’t matter if it’s a four-engined airliner or a single-engined light aircraft or fighter. The price stays the same.

FSX will cost the same as P3D.


In order to keep things simple, we will have a dedicated Control Easy website where you will be able to purchase all our Ctrl/Ezy products and check for details of upcoming productions, upgrades etc.


The first aircraft in the Ctrl/Ezy lineup is the Argentinian FMA IA58 PUCARA.
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A twin turbo-prop fighter/bomber. Made famous for its role in the Falklands Conflict of the early 80’s, many are still flying today. The design is very “fighter-jet” with a twin-seat cockpit and a varied load-out.


Available for FSX or P3D, it is due for release very soon.

The P3D version (for P3DV4.5) will have full PBR materials and textures and both have incredibly high levels of detail and finish.


We very much hope people will enjoy the concept of Ctrl/Ezy and see in it a way to continue to extend their hobby the way they like it.

As developers we are excited to have an opportunity to bring diversity back and keep FSX in the Flight Simulation picture.
 

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You know, I like both simple and "some" in depth models. But the idea that this will allow us to have a lot more planes is what makes me most excited. Hopefully, somewhere down the line, you will have a Martin B-10 in this market line.

Having said, that I'm excited for the Pucara. Of course, I just finished flying around South America. It looks like I'll be heading back soon. Great choice Baz!

Ken
 
I love this, Baz! I do enjoy study planes, because it's an interesting challenge to learn to really operate them, but I don't need every plane to be a study plane. And I'd love the opportunity to explore more planes, see what it's like to scream over hills low in a Pucara!

Let me tell you, on my T-34B and F-15D flights, engine startup and fuel management were NOT the fun and exciting parts. :)

I used to love the FS9-era Alphasim planes, because even though they had simple cockpits and light systems, they were inexpensive and I got to fly planes like Sepecat Jaguars and F4D Skyrays and F3H Demons that could likely never justify a study sim. So hoping this series takes off (sorry) and you'll be able to put your amazing talents to work on some more old warbirds.

And at $19.95, it becomes an impulse purchase. I never knew I wanted a Pucara, but for the price of McDonald's with my teenager, I'd love to give one a try. Plus, we're not allowed to go to McDonald's anymore. :)
 
Funny, I could have sworn the Pucara had turboprops, not RR Derwents. :running:

Seriously, though, I welcome it. As was said by other posters, I'm happy to dive deep for some aircraft, but a few light ones are good too. Especially if they're off the beaten path, which invariably most of my favourites are.

Hope some Cold War "weirdos" get some consideration - I'd give my left something or other for an FJ-4 or an old U-2. A spruced-up F4D would be lovely too.

Anyway - good on you for a new (old fashioned?) track to some of the finer days of sim periods past.

Look forward to seeing followup projects.

dl
 
...missing for long time

Good news :encouragement:...

I´am curious about this Argentinian Pucara bird...

RS
 
Out-Bloody-Standing!!!!!!
:triumphant:

Re that 'Argentinian Pucara bird...'
Back when COIN aircraft were fashionable the Argies built this rather tidy twin turboprop package.
Quite a respectable performance and payload for the price but nothing to be outstanding, except perhaps for its nice lines.
IIRC the bulk of the Pucaras stationed in and around the Falklands fell victim to SAS raids or air strikes, while a couple ended up at the RAE.
Nice looking aircraft and one that I welcome into the virtual skies.
 
Congrats, great brand name and great concept! For some unfathomable reason I would have preferred 'Control' to be abbreviated as 'Ctrl', not 'Cntrl', but no matter.

How about an upgrade path for those who, after trying the Ctrl model, would like to get the full version after all?
 
I think you're right on the brand. We may make the change before things go "real".
As to upgrades, it is partly why we came up with the concept. If there is sufficient interest in a subject we may produce it as a "full" release. CtrlEzy is a good way for us to test the market with a subject at much lower risk.:engel016:
 
The way I use/fly FSX, running external addons while flying, like FSX@War and FSCAI, plus
AI traffic, simulating combat/military scenarios in FS, this choice of your's is most welcome.
For such flying, cpu/gpu "hungry" planes are not suitable. "Less is more" in this case.

I expect more & more simmers will utilize FS for combat simulation flying in near future,
as programms like FSCAI will become even more efficient and complete.

So my only request (apart of a new F-5 & Mirage F-1C... :) ) would be to consider of
modelling planes with external droppable ordnance (bombs, individual rockets, tanks, missiles),
selection/changing of these weapons visuals to be associated with the payload changes, as user
can change payload before flying (Aircraft.cfg defined).
This is almost the half+ of the work a plane needs to be properly Tacpacked by end users themselves.
Please consider that there is a small but significant in size "community" that buy planes for FS
having that in mind (using with Tacpack).
 
I think it is a great idea! Back to when we could kick the tyres, light the fires and off into the wide blue yonder!
 
I agree with Manfred. Two versions of the aircraft would be the Cat's Meow for consumers and may be another revenue stream for you guys.
 
Sounds like a good idea to me. I like having clickable switches in my vintage types where there aren't many more than fuel, mixture and mags anyway, but not with anything much more complex.

I agree about the name - CTRL+E is something reassuringly familar already.

ATB, as one of our old friends would have said.

David
 
I like it. Count me in.

These days I struggle to find sim time, but when I do I find myself flying older releases and using the keyboard shortcuts a lot. Once in a while I flying "by the book" just to see if I remember how to start the aircraft and manage various systems, but not often.
 
Like most very good decisions, arrived at to fulfill more than one identified need or purpose. An excellent idea. I'm an adherent, will be looking for the Pucara!

Thanks to you and yours, Mr. Baz!
 
BRILLIANT idea!! Applause!!

Priller

Oh, and the choice of the Pucara is equally brilliant!
 
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