http://indiafoxtecho.blogspot.com/2013/10/f-14d-tomcat-version-210-limited.html
I hope Dino doesn't mind me reposting the limited introduction release notification. As usual, get the download at Dino's blog (link at the top of the post).
Monday, October 21, 2013
F-14D Tomcat Version 2.10 (Limited Introduction)
Given that I will not have much time for FSX in the next few weeks, I have decided to pack the latest build as it is and release the F-14D version 2.10 right away.
This version has not been tested as long as it should have been...and I am sure it is plenty of bugs. On the other hand, I simply will not have much time for the next month or so... so here we are with version 2.10.
The big thing, as you are probably are aware of, is the Tacpack support - which is more or less on par with what I provided for the F-35 (hopefully!).
Please note, however, that the F-14D has MUCH less automation than the Superbug and the Lightning II... hence it requires you to switch to the Rio cockpit from time to time.
Also, please HAVE A LOOK AT THE MANUAL. At least the Weapon Systems Reference Guide - some switches need manual operation for some systems to work!
Change log is as follows:
-added weapon models: AIM-9, AIM-7, AIM-54, GBU-31, GBU-10, GBU-12, Mk.82, Mk.83, Mk.84 (weight dependant, see manual)
-added Lantirn Pod model
-fixed tailhook design
-fixed taileron pivot position
-fixed miscellaneous texturing errors
-changed RIO-cockpit 3D model geometry (now correctly mimics a typical F-14D Rio Station)
-fixed wheel anti-skid function
-revised RIO displays functionalities and graphics
-addeed landing gear kneel animation when launch bar retracts
-fixed RIO station fuel indicators
-Added limited integration with Vertical Reality Simulations Tacpack package version 1.4.0.9 or above (see below)
-Added Weapons Systems Reference Document for Tacpack Functionalities
-Added Weapons Configurator for Tacpack weapons
-Partial rework of sound cues
-Reworked engine performance in attept to achive a more realistic behavior
-Improved special effects (a/B, heat shimmer)
-Minor changes to roll rate and general handling for realism
-Added Miscellaneous Repaints courtesy of Jiri Soukup and Groom Lake Simulations.
For the moment, please DO NOT upload this file anywhere else. I'd like to be sure it is free from major bugs before it spreads too much over the internet...
I hope Dino doesn't mind me reposting the limited introduction release notification. As usual, get the download at Dino's blog (link at the top of the post).